Package the godot project inside android library(arr) module that can be imported in other android projects #11627
suhailpatel49
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Hi Everyone,
I have a simple 3d model and some actions like rotations implemented via gdscript;
Now i want to create an android library(aar) which others can import within there android projects and call the library functions to view and interact with my model;
My implementation is done as per this doc.
I havve implemented all the mentioned points within my library module and placed the godot project inside the assets folder inside the library. When i do so it does not work; the godot library is unable to locate the projet
When i place the godot project in the parent modules assets folder it works;
Is there any way I can place the godot project inside the library module's assets directory and make it work?
Thanks
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