diff --git a/editor/inspector/editor_property_name_processor.cpp b/editor/inspector/editor_property_name_processor.cpp index 4250bd50daf7..19569a722e53 100644 --- a/editor/inspector/editor_property_name_processor.cpp +++ b/editor/inspector/editor_property_name_processor.cpp @@ -328,8 +328,8 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() { capitalize_string_remaps["yz"] = "YZ"; // Articles, conjunctions, prepositions. - // The following initialization is parsed in `editor/translations/scripts/common.py` with a regex. - // The word definition format should be kept synced with the regex. + // The following initialization is parsed in https://github.com/godotengine/godot-editor-l10n/blob/main/scripts/common.py + // with a regex. The word definition format should be kept synced with the regex. stop_words = LocalVector({ "a", "an", @@ -348,6 +348,7 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() { "the", "then", "to", + "with", }); // Translation context associated with a name. @@ -356,8 +357,8 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() { // - `Class::full/property/path` // In case a class name is needed to distinguish between usages, all usages should use the second format. // - // The following initialization is parsed in `editor/translations/scripts/common.py` with a regex. - // The map name and value definition format should be kept synced with the regex. + // The following initialization is parsed in https://github.com/godotengine/godot-editor-l10n/blob/main/scripts/common.py + // with a regex. The map name and value definition format should be kept synced with the regex. translation_contexts["force"]["constant_force"] = "Physics"; translation_contexts["force"]["force/8_bit"] = "Enforce"; translation_contexts["force"]["force/mono"] = "Enforce";