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axis.go
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axis.go
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// Copyright ©2015 The Gonum Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package plot
import (
"image/color"
"math"
"strconv"
"time"
"gonum.org/v1/plot/font"
"gonum.org/v1/plot/text"
"gonum.org/v1/plot/vg"
"gonum.org/v1/plot/vg/draw"
)
// Ticker creates Ticks in a specified range
type Ticker interface {
// Ticks returns Ticks in a specified range
Ticks(min, max float64) []Tick
}
// Normalizer rescales values from the data coordinate system to the
// normalized coordinate system.
type Normalizer interface {
// Normalize transforms a value x in the data coordinate system to
// the normalized coordinate system.
Normalize(min, max, x float64) float64
}
// An Axis represents either a horizontal or vertical
// axis of a plot.
type Axis struct {
// Min and Max are the minimum and maximum data
// values represented by the axis.
Min, Max float64
Label struct {
// Text is the axis label string.
Text string
// Padding is the distance between the label and the axis.
Padding vg.Length
// TextStyle is the style of the axis label text.
// For the vertical axis, one quarter turn
// counterclockwise will be added to the label
// text before drawing.
TextStyle text.Style
// Position is where the axis label string should be drawn.
// The default value is draw.PosCenter, displaying the label
// at the center of the axis.
// Valid values are [-1,+1], with +1 being the far right/top
// of the axis, and -1 the far left/bottom of the axis.
Position float64
}
// LineStyle is the style of the axis line.
draw.LineStyle
// Padding between the axis line and the data. Having
// non-zero padding ensures that the data is never drawn
// on the axis, thus making it easier to see.
Padding vg.Length
Tick struct {
// Label is the TextStyle on the tick labels.
Label text.Style
// LineStyle is the LineStyle of the tick lines.
draw.LineStyle
// Length is the length of a major tick mark.
// Minor tick marks are half of the length of major
// tick marks.
Length vg.Length
// Marker returns the tick marks. Any tick marks
// returned by the Marker function that are not in
// range of the axis are not drawn.
Marker Ticker
}
// Scale transforms a value given in the data coordinate system
// to the normalized coordinate system of the axis—its distance
// along the axis as a fraction of the axis range.
Scale Normalizer
// AutoRescale enables an axis to automatically adapt its minimum
// and maximum boundaries, according to its underlying Ticker.
AutoRescale bool
}
// makeAxis returns a default Axis.
//
// The default range is (∞, ∞), and thus any finite
// value is less than Min and greater than Max.
func makeAxis(o orientation) Axis {
a := Axis{
Min: math.Inf(+1),
Max: math.Inf(-1),
LineStyle: draw.LineStyle{
Color: color.Black,
Width: vg.Points(0.5),
},
Padding: vg.Points(5),
Scale: LinearScale{},
}
a.Label.TextStyle = text.Style{
Color: color.Black,
Font: font.From(DefaultFont, 12),
XAlign: draw.XCenter,
YAlign: draw.YBottom,
Handler: DefaultTextHandler,
}
a.Label.Position = draw.PosCenter
var (
xalign draw.XAlignment
yalign draw.YAlignment
)
switch o {
case vertical:
xalign = draw.XRight
yalign = draw.YCenter
case horizontal:
xalign = draw.XCenter
yalign = draw.YTop
}
a.Tick.Label = text.Style{
Color: color.Black,
Font: font.From(DefaultFont, 10),
XAlign: xalign,
YAlign: yalign,
Handler: DefaultTextHandler,
}
a.Tick.LineStyle = draw.LineStyle{
Color: color.Black,
Width: vg.Points(0.5),
}
a.Tick.Length = vg.Points(8)
a.Tick.Marker = DefaultTicks{}
return a
}
// sanitizeRange ensures that the range of the
// axis makes sense.
func (a *Axis) sanitizeRange() {
if math.IsInf(a.Min, 0) {
a.Min = 0
}
if math.IsInf(a.Max, 0) {
a.Max = 0
}
if a.Min > a.Max {
a.Min, a.Max = a.Max, a.Min
}
if a.Min == a.Max {
a.Min--
a.Max++
}
if a.AutoRescale {
marks := a.Tick.Marker.Ticks(a.Min, a.Max)
for _, t := range marks {
a.Min = math.Min(a.Min, t.Value)
a.Max = math.Max(a.Max, t.Value)
}
}
}
// LinearScale an be used as the value of an Axis.Scale function to
// set the axis to a standard linear scale.
type LinearScale struct{}
var _ Normalizer = LinearScale{}
// Normalize returns the fractional distance of x between min and max.
func (LinearScale) Normalize(min, max, x float64) float64 {
return (x - min) / (max - min)
}
// LogScale can be used as the value of an Axis.Scale function to
// set the axis to a log scale.
type LogScale struct{}
var _ Normalizer = LogScale{}
// Normalize returns the fractional logarithmic distance of
// x between min and max.
func (LogScale) Normalize(min, max, x float64) float64 {
if min <= 0 || max <= 0 || x <= 0 {
panic("Values must be greater than 0 for a log scale.")
}
logMin := math.Log(min)
return (math.Log(x) - logMin) / (math.Log(max) - logMin)
}
// InvertedScale can be used as the value of an Axis.Scale function to
// invert the axis using any Normalizer.
type InvertedScale struct{ Normalizer }
var _ Normalizer = InvertedScale{}
// Normalize returns a normalized [0, 1] value for the position of x.
func (is InvertedScale) Normalize(min, max, x float64) float64 {
return is.Normalizer.Normalize(max, min, x)
}
// Norm returns the value of x, given in the data coordinate
// system, normalized to its distance as a fraction of the
// range of this axis. For example, if x is a.Min then the return
// value is 0, and if x is a.Max then the return value is 1.
func (a Axis) Norm(x float64) float64 {
return a.Scale.Normalize(a.Min, a.Max, x)
}
// drawTicks returns true if the tick marks should be drawn.
func (a Axis) drawTicks() bool {
return a.Tick.Width > 0 && a.Tick.Length > 0
}
// A horizontalAxis draws horizontally across the bottom
// of a plot.
type horizontalAxis struct {
Axis
}
// size returns the height of the axis.
func (a horizontalAxis) size() (h vg.Length) {
if a.Label.Text != "" { // We assume that the label isn't rotated.
h += a.Label.TextStyle.Height(a.Label.Text)
h += a.Label.Padding
}
marks := a.Tick.Marker.Ticks(a.Min, a.Max)
if len(marks) > 0 {
if a.drawTicks() {
h += a.Tick.Length
}
h += tickLabelHeight(a.Tick.Label, marks)
}
h += a.Width / 2
h += a.Padding
return h
}
// draw draws the axis along the lower edge of a draw.Canvas.
func (a horizontalAxis) draw(c draw.Canvas) {
var (
x vg.Length
y = c.Min.Y
)
switch a.Label.Position {
case draw.PosCenter:
x = c.Center().X
case draw.PosRight:
x = c.Max.X
x -= a.Label.TextStyle.Width(a.Label.Text) / 2
}
if a.Label.Text != "" {
descent := a.Label.TextStyle.FontExtents().Descent
c.FillText(a.Label.TextStyle, vg.Point{X: x, Y: y + descent}, a.Label.Text)
y += a.Label.TextStyle.Height(a.Label.Text)
y += a.Label.Padding
}
marks := a.Tick.Marker.Ticks(a.Min, a.Max)
ticklabelheight := tickLabelHeight(a.Tick.Label, marks)
descent := a.Tick.Label.FontExtents().Descent
for _, t := range marks {
x := c.X(a.Norm(t.Value))
if !c.ContainsX(x) || t.IsMinor() {
continue
}
c.FillText(a.Tick.Label, vg.Point{X: x, Y: y + ticklabelheight + descent}, t.Label)
}
if len(marks) > 0 {
y += ticklabelheight
} else {
y += a.Width / 2
}
if len(marks) > 0 && a.drawTicks() {
len := a.Tick.Length
for _, t := range marks {
x := c.X(a.Norm(t.Value))
if !c.ContainsX(x) {
continue
}
start := t.lengthOffset(len)
c.StrokeLine2(a.Tick.LineStyle, x, y+start, x, y+len)
}
y += len
}
c.StrokeLine2(a.LineStyle, c.Min.X, y, c.Max.X, y)
}
// GlyphBoxes returns the GlyphBoxes for the tick labels.
func (a horizontalAxis) GlyphBoxes(p *Plot) []GlyphBox {
var (
boxes []GlyphBox
yoff font.Length
)
if a.Label.Text != "" {
x := a.Norm(p.X.Max)
switch a.Label.Position {
case draw.PosCenter:
x = a.Norm(0.5 * (p.X.Max + p.X.Min))
case draw.PosRight:
x -= a.Norm(0.5 * a.Label.TextStyle.Width(a.Label.Text).Points()) // FIXME(sbinet): want data coordinates
}
descent := a.Label.TextStyle.FontExtents().Descent
boxes = append(boxes, GlyphBox{
X: x,
Rectangle: a.Label.TextStyle.Rectangle(a.Label.Text).Add(vg.Point{Y: yoff + descent}),
})
yoff += a.Label.TextStyle.Height(a.Label.Text)
yoff += a.Label.Padding
}
var (
marks = a.Tick.Marker.Ticks(a.Min, a.Max)
height = tickLabelHeight(a.Tick.Label, marks)
descent = a.Tick.Label.FontExtents().Descent
)
for _, t := range marks {
if t.IsMinor() {
continue
}
box := GlyphBox{
X: a.Norm(t.Value),
Rectangle: a.Tick.Label.Rectangle(t.Label).Add(vg.Point{Y: yoff + height + descent}),
}
boxes = append(boxes, box)
}
return boxes
}
// A verticalAxis is drawn vertically up the left side of a plot.
type verticalAxis struct {
Axis
}
// size returns the width of the axis.
func (a verticalAxis) size() (w vg.Length) {
if a.Label.Text != "" { // We assume that the label isn't rotated.
w += a.Label.TextStyle.FontExtents().Descent
w += a.Label.TextStyle.Height(a.Label.Text)
w += a.Label.Padding
}
marks := a.Tick.Marker.Ticks(a.Min, a.Max)
if len(marks) > 0 {
if lwidth := tickLabelWidth(a.Tick.Label, marks); lwidth > 0 {
w += lwidth
w += a.Label.TextStyle.Width(" ")
}
if a.drawTicks() {
w += a.Tick.Length
}
}
w += a.Width / 2
w += a.Padding
return w
}
// draw draws the axis along the left side of a draw.Canvas.
func (a verticalAxis) draw(c draw.Canvas) {
var (
x = c.Min.X
y vg.Length
)
if a.Label.Text != "" {
sty := a.Label.TextStyle
sty.Rotation += math.Pi / 2
x += a.Label.TextStyle.Height(a.Label.Text)
switch a.Label.Position {
case draw.PosCenter:
y = c.Center().Y
case draw.PosTop:
y = c.Max.Y
y -= a.Label.TextStyle.Width(a.Label.Text) / 2
}
descent := a.Label.TextStyle.FontExtents().Descent
c.FillText(sty, vg.Point{X: x - descent, Y: y}, a.Label.Text)
x += descent
x += a.Label.Padding
}
marks := a.Tick.Marker.Ticks(a.Min, a.Max)
if w := tickLabelWidth(a.Tick.Label, marks); len(marks) > 0 && w > 0 {
x += w
}
major := false
descent := a.Tick.Label.FontExtents().Descent
for _, t := range marks {
y := c.Y(a.Norm(t.Value))
if !c.ContainsY(y) || t.IsMinor() {
continue
}
c.FillText(a.Tick.Label, vg.Point{X: x, Y: y + descent}, t.Label)
major = true
}
if major {
x += a.Tick.Label.Width(" ")
}
if a.drawTicks() && len(marks) > 0 {
len := a.Tick.Length
for _, t := range marks {
y := c.Y(a.Norm(t.Value))
if !c.ContainsY(y) {
continue
}
start := t.lengthOffset(len)
c.StrokeLine2(a.Tick.LineStyle, x+start, y, x+len, y)
}
x += len
}
c.StrokeLine2(a.LineStyle, x, c.Min.Y, x, c.Max.Y)
}
// GlyphBoxes returns the GlyphBoxes for the tick labels
func (a verticalAxis) GlyphBoxes(p *Plot) []GlyphBox {
var (
boxes []GlyphBox
xoff font.Length
)
if a.Label.Text != "" {
yoff := a.Norm(p.Y.Max)
switch a.Label.Position {
case draw.PosCenter:
yoff = a.Norm(0.5 * (p.Y.Max + p.Y.Min))
case draw.PosTop:
yoff -= a.Norm(0.5 * a.Label.TextStyle.Width(a.Label.Text).Points()) // FIXME(sbinet): want data coordinates
}
sty := a.Label.TextStyle
sty.Rotation += math.Pi / 2
xoff += a.Label.TextStyle.Height(a.Label.Text)
descent := a.Label.TextStyle.FontExtents().Descent
boxes = append(boxes, GlyphBox{
Y: yoff,
Rectangle: sty.Rectangle(a.Label.Text).Add(vg.Point{X: xoff - descent}),
})
xoff += descent
xoff += a.Label.Padding
}
marks := a.Tick.Marker.Ticks(a.Min, a.Max)
if w := tickLabelWidth(a.Tick.Label, marks); len(marks) != 0 && w > 0 {
xoff += w
}
var (
ext = a.Tick.Label.FontExtents()
desc = ext.Height - ext.Ascent // descent + linegap
)
for _, t := range marks {
if t.IsMinor() {
continue
}
box := GlyphBox{
Y: a.Norm(t.Value),
Rectangle: a.Tick.Label.Rectangle(t.Label).Add(vg.Point{X: xoff, Y: desc}),
}
boxes = append(boxes, box)
}
return boxes
}
// DefaultTicks is suitable for the Tick.Marker field of an Axis,
// it returns a reasonable default set of tick marks.
type DefaultTicks struct{}
var _ Ticker = DefaultTicks{}
// Ticks returns Ticks in the specified range.
func (DefaultTicks) Ticks(min, max float64) []Tick {
if max <= min {
panic("illegal range")
}
const suggestedTicks = 3
labels, step, q, mag := talbotLinHanrahan(min, max, suggestedTicks, withinData, nil, nil, nil)
majorDelta := step * math.Pow10(mag)
if q == 0 {
// Simple fall back was chosen, so
// majorDelta is the label distance.
majorDelta = labels[1] - labels[0]
}
// Choose a reasonable, but ad
// hoc formatting for labels.
fc := byte('f')
var off int
if mag < -1 || 6 < mag {
off = 1
fc = 'g'
}
if math.Trunc(q) != q {
off += 2
}
prec := minInt(6, maxInt(off, -mag))
ticks := make([]Tick, len(labels))
for i, v := range labels {
ticks[i] = Tick{Value: v, Label: strconv.FormatFloat(v, fc, prec, 64)}
}
var minorDelta float64
// See talbotLinHanrahan for the values used here.
switch step {
case 1, 2.5:
minorDelta = majorDelta / 5
case 2, 3, 4, 5:
minorDelta = majorDelta / step
default:
if majorDelta/2 < dlamchP {
return ticks
}
minorDelta = majorDelta / 2
}
// Find the first minor tick not greater
// than the lowest data value.
var i float64
for labels[0]+(i-1)*minorDelta > min {
i--
}
// Add ticks at minorDelta intervals when
// they are not within minorDelta/2 of a
// labelled tick.
for {
val := labels[0] + i*minorDelta
if val > max {
break
}
found := false
for _, t := range ticks {
if math.Abs(t.Value-val) < minorDelta/2 {
found = true
}
}
if !found {
ticks = append(ticks, Tick{Value: val})
}
i++
}
return ticks
}
func minInt(a, b int) int {
if a < b {
return a
}
return b
}
func maxInt(a, b int) int {
if a > b {
return a
}
return b
}
// LogTicks is suitable for the Tick.Marker field of an Axis,
// it returns tick marks suitable for a log-scale axis.
type LogTicks struct {
// Prec specifies the precision of tick rendering
// according to the documentation for strconv.FormatFloat.
Prec int
}
var _ Ticker = LogTicks{}
// Ticks returns Ticks in a specified range
func (t LogTicks) Ticks(min, max float64) []Tick {
if min <= 0 || max <= 0 {
panic("Values must be greater than 0 for a log scale.")
}
val := math.Pow10(int(math.Log10(min)))
max = math.Pow10(int(math.Ceil(math.Log10(max))))
var ticks []Tick
for val < max {
for i := 1; i < 10; i++ {
if i == 1 {
ticks = append(ticks, Tick{Value: val, Label: formatFloatTick(val, t.Prec)})
}
ticks = append(ticks, Tick{Value: val * float64(i)})
}
val *= 10
}
ticks = append(ticks, Tick{Value: val, Label: formatFloatTick(val, t.Prec)})
return ticks
}
// ConstantTicks is suitable for the Tick.Marker field of an Axis.
// This function returns the given set of ticks.
type ConstantTicks []Tick
var _ Ticker = ConstantTicks{}
// Ticks returns Ticks in a specified range
func (ts ConstantTicks) Ticks(float64, float64) []Tick {
return ts
}
// UnixTimeIn returns a time conversion function for the given location.
func UnixTimeIn(loc *time.Location) func(t float64) time.Time {
return func(t float64) time.Time {
return time.Unix(int64(t), 0).In(loc)
}
}
// UTCUnixTime is the default time conversion for TimeTicks.
var UTCUnixTime = UnixTimeIn(time.UTC)
// TimeTicks is suitable for axes representing time values.
type TimeTicks struct {
// Ticker is used to generate a set of ticks.
// If nil, DefaultTicks will be used.
Ticker Ticker
// Format is the textual representation of the time value.
// If empty, time.RFC3339 will be used
Format string
// Time takes a float64 value and converts it into a time.Time.
// If nil, UTCUnixTime is used.
Time func(t float64) time.Time
}
var _ Ticker = TimeTicks{}
// Ticks implements plot.Ticker.
func (t TimeTicks) Ticks(min, max float64) []Tick {
if t.Ticker == nil {
t.Ticker = DefaultTicks{}
}
if t.Format == "" {
t.Format = time.RFC3339
}
if t.Time == nil {
t.Time = UTCUnixTime
}
ticks := t.Ticker.Ticks(min, max)
for i := range ticks {
tick := &ticks[i]
if tick.Label == "" {
continue
}
tick.Label = t.Time(tick.Value).Format(t.Format)
}
return ticks
}
// A Tick is a single tick mark on an axis.
type Tick struct {
// Value is the data value marked by this Tick.
Value float64
// Label is the text to display at the tick mark.
// If Label is an empty string then this is a minor
// tick mark.
Label string
}
// IsMinor returns true if this is a minor tick mark.
func (t Tick) IsMinor() bool {
return t.Label == ""
}
// lengthOffset returns an offset that should be added to the
// tick mark's line to accout for its length. I.e., the start of
// the line for a minor tick mark must be shifted by half of
// the length.
func (t Tick) lengthOffset(len vg.Length) vg.Length {
if t.IsMinor() {
return len / 2
}
return 0
}
// tickLabelHeight returns height of the tick mark labels.
func tickLabelHeight(sty text.Style, ticks []Tick) vg.Length {
maxHeight := vg.Length(0)
for _, t := range ticks {
if t.IsMinor() {
continue
}
r := sty.Rectangle(t.Label)
h := r.Max.Y - r.Min.Y
if h > maxHeight {
maxHeight = h
}
}
return maxHeight
}
// tickLabelWidth returns the width of the widest tick mark label.
func tickLabelWidth(sty text.Style, ticks []Tick) vg.Length {
maxWidth := vg.Length(0)
for _, t := range ticks {
if t.IsMinor() {
continue
}
r := sty.Rectangle(t.Label)
w := r.Max.X - r.Min.X
if w > maxWidth {
maxWidth = w
}
}
return maxWidth
}
// formatFloatTick returns a g-formated string representation of v
// to the specified precision.
func formatFloatTick(v float64, prec int) string {
return strconv.FormatFloat(v, 'g', prec, 64)
}
// TickerFunc is suitable for the Tick.Marker field of an Axis.
// It is an adapter which allows to quickly setup a Ticker using a function with an appropriate signature.
type TickerFunc func(min, max float64) []Tick
var _ Ticker = TickerFunc(nil)
// Ticks implements plot.Ticker.
func (f TickerFunc) Ticks(min, max float64) []Tick {
return f(min, max)
}