Mediapipe becomes the industry GAME standards for Mocap by providing first class support for .NET wrapper #4206
Labels
type:feature
Enhancement in the New Functionality or Request for a New Solution
MediaPipe Solution (you are using)
Latest
Programming language
.NET
Are you willing to contribute it
Yes
Describe the feature and the current behaviour/state
Current state
Since 2020
Will this change the current API? How?
NO
By incorporating the export extern "C" done in MediaPipeUnityPlugin, there is a minimum change to the existing API
Who will benefit from this feature?
If this project would provide first-class support, there will be a FASTER turnaround of mediapipe support for .NET Game (Unity) Community
This will be "SUPER" Exciting for the .NET Game developers.
Previously, for the .NET Unity Game developers, there are many other alternatives.
Please specify the use cases for this feature
Mediapipe as industry standards for Mocap starting version 0.9.2.1
Starting mediapipe v0.9.2.1, with the integration of BlendShape support, other alternatives become less attractive. Mediapipe now become the Game .NET industry standards for Mocap
Any Other info
No response
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