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Mediapipe becomes the industry GAME standards for Mocap by providing first class support for .NET wrapper #4206

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GeorgeS2019 opened this issue Mar 27, 2023 · 1 comment
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type:feature Enhancement in the New Functionality or Request for a New Solution

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@GeorgeS2019
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GeorgeS2019 commented Mar 27, 2023

MediaPipe Solution (you are using)

Latest

Programming language

.NET

Are you willing to contribute it

Yes

Describe the feature and the current behaviour/state

Current state

Since 2020

Will this change the current API? How?

NO

By incorporating the export extern "C" done in MediaPipeUnityPlugin, there is a minimum change to the existing API

Who will benefit from this feature?

If this project would provide first-class support, there will be a FASTER turnaround of mediapipe support for .NET Game (Unity) Community

This will be "SUPER" Exciting for the .NET Game developers.

Previously, for the .NET Unity Game developers, there are many other alternatives.

Please specify the use cases for this feature

Mediapipe as industry standards for Mocap starting version 0.9.2.1

Starting mediapipe v0.9.2.1, with the integration of BlendShape support, other alternatives become less attractive. Mediapipe now become the Game .NET industry standards for Mocap

Any Other info

No response

@GeorgeS2019 GeorgeS2019 added the type:feature Enhancement in the New Functionality or Request for a New Solution label Mar 27, 2023
@GeorgeS2019 GeorgeS2019 changed the title First class support for mediapipe .NET wrapper Mediapipe becomes the industry GAME standards for Mocap by providing first class support for .NET wrapper Mar 27, 2023
@GeorgeS2019
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@ayushgdev

I close it as I assume it may not align with mediapipe vision. What do you think?

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