max_utility()
min_utility()
Returns the maximum and minimum achievable utility (return in any given episode) in the game.
import pyspiel
# Win/loss game
game = pyspiel.load_game("tic_tac_toe")
print(game.min_utility()) # Output: -1
print(game.max_utility()) # Output: 1
# Win/los/draw game (draw counts as 0).
game = pyspiel.load_game("chess")
print(game.min_utility()) # Output: -1
print(game.max_utility()) # Output: 1
# Money game.
game = pyspiel.load_game("leduc_poked")
print (game.num_distinct_actions())
print(game.min_utility()) # Output: -13
print(game.max_utility()) # Output: 13