current_player()
Returns the player ID of the acting player. Player IDs for actual players start
at 0 and end at game.num_players() - 1
. There are some special player IDs that
represent the chance player, simultaneous-move nodes, and terminal states.
import pyspiel
game = pyspiel.load_game("tic_tac_toe")
state = game.new_initial_state()
print(state.current_player()) # Output: 0
game = pyspiel.load_game("leduc_poker")
state = game.new_initial_state()
print(state.current_player()) # Output: -1 (pyspiel.PlayerId.CHANCE)
game = pyspiel.load_game("matrix_rps")
state = game.new_initial_state()
print(state.current_player()) # Output: -2 (pyspiel.PlayerId.SIMULTANEOUS)
state.apply_actions([0, 0]) # I like to Rock! Oh yeah? Well.. so do I!
print(state.current_player()) # Output: -4 (pyspiel.PlayerId.TERMINAL)