Some debug information about 3d model #3379
noseeevil
started this conversation in
Show and tell
Replies: 2 comments
-
In the WebGL environment, Spector.js can be used to obtain some debugging information. Spector.js is a browser extension for Chrome and Firefox. To see the structure of the glTF model itself, the glTF Tools Extension for VS Code may be helpful. |
Beta Was this translation helpful? Give feedback.
0 replies
-
You can query the number of primitives in a glTF entity with:
|
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Hello!
Can I get some debug info about loaded model (.glb) like count of verts/tris,
and something about graphics in the scene like a SetPass calls/batches/animations count and etc?
Beta Was this translation helpful? Give feedback.
All reactions