-
Suppose I need to do some 2D tessellation (i.e., take a planar polygon that may not be convex and may have holes, and break it into triangles). Up to now, I've done that using |
Beta Was this translation helpful? Give feedback.
Replies: 3 comments 2 replies
-
gluNewTess is software based anyway. You should look for libraries that implement Delaunay triangulation. Maybe OpenSubdiv can do this as well? |
Beta Was this translation helpful? Give feedback.
-
|
Beta Was this translation helpful? Give feedback.
-
Thanks for the ideas, folks. I think what I'll do is use the glu tessellation code from Mesa, which should maximize compatibility. |
Beta Was this translation helpful? Give feedback.
Thanks for the ideas, folks. I think what I'll do is use the glu tessellation code from Mesa, which should maximize compatibility.