Replies: 1 comment 1 reply
-
You could give your object a transparent material (but draw it opaque) and give it a lower priority so it's drawn after the other transparent objects. That will work as long as the other transparent objects write to the depth buffer. |
Beta Was this translation helpful? Give feedback.
1 reply
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Hello.
I have two 3d object.
One of them is transparent and is called A(a glass). The other is called B.
Normally, we can see B when B is behind A.
But I want to invisible any part of B if B is behind A.
So can you give me any advice ?
Thank you.
Beta Was this translation helpful? Give feedback.
All reactions