Is multiple instances preloading still a lot more efficient ? #7402
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ThomasGorisse
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Hi.
First, thanks a lot @z3moon for #7288
Got a linked quick question:
Do you think it's still a lot more efficient to preload a fixed number of instances (
createInstancedModel()
) or is the difference with creating instances from aFilamentAsset
whenever we need one now minimal?For sure it might be better to load all of them when we know the required number of instances but in 0..Int.MAX_VALUE case, having a single destroyable
FilamentAsset
to handle (destroy) is pretty straightforward.Thanks for all your work.
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