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CodeGenMutator.swift
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CodeGenMutator.swift
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// Copyright 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/// A mutator that generates new code at random positions in a program.
public class CodeGenMutator: BaseInstructionMutator {
private var deadCodeAnalyzer = DeadCodeAnalyzer()
private var variableAnalyzer = VariableAnalyzer()
private let minVisibleVariables = 3
public init() {
super.init(maxSimultaneousMutations: defaultMaxSimultaneousCodeGenerations)
assert(defaultCodeGenerationAmount >= ProgramBuilder.minBudgetForRecursiveCodeGeneration)
}
public override func beginMutation(of program: Program) {
deadCodeAnalyzer = DeadCodeAnalyzer()
variableAnalyzer = VariableAnalyzer()
}
public override func canMutate(_ instr: Instruction) -> Bool {
deadCodeAnalyzer.analyze(instr)
variableAnalyzer.analyze(instr)
// We can only generate code if there are some visible variables to use, and it only
// makes sense to generate code if we're not currently in dead code.
return variableAnalyzer.visibleVariables.count >= minVisibleVariables && !deadCodeAnalyzer.currentlyInDeadCode
}
public override func mutate(_ instr: Instruction, _ b: ProgramBuilder) {
b.adopt(instr)
assert(b.numberOfVisibleVariables >= minVisibleVariables)
b.build(n: defaultCodeGenerationAmount, by: .generating)
}
}