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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Hello • Gosu</title>
<link href="styles.css" rel="stylesheet">
</head>
<body>
<div id="main">
<header id="logo_container">
<img src="website_header.png" alt="Gosu logo">
</header>
<aside class="links">
<h3>ask, explain, show off</h3>
<a href="https://www.libgosu.org/cgi-bin/mwf/forum.pl">forum</a>,
<a href="https://discord.gg/gTaHxdm">Discord server</a> <span class="new">new</span><br>
<h3>documentation</h3>
<a href="https://github.com/gosu/gosu/wiki/">wiki on github</a><br>
<a href="https://www.libgosu.org/rdoc">ruby reference</a><br>
<a href="https://www.libgosu.org/cpp">c++ reference</a><br>
<h3>development</h3>
<a href="https://github.com/gosu/gosu/">source on github</a><br>
<a href="https://github.com/gosu/gosu/issues">issues & wishlist</a><br>
<a href="https://github.com/gosu/gosu/releases">change log</a><br>
</aside>
<aside class="potd">
<!--#include virtual="/potd.inc" -->
</aside>
<nav id="tabs">
<span>hello</span>
<a href="ruby.html">ruby</a>
<a href="cpp.html">c++ / ios</a>
</nav>
<p>
Gosu is a <strong>2D game development library</strong> for Ruby and C++.
</p>
<p>
It’s available for <strong>macOS, Windows, Linux,</strong> and <a href="cpp.html">iOS</a>.
</p>
<p>
Gosu is focused, lightweight and has few dependencies (mostly <a href="http://www.libsdl.org/">SDL 2</a>). It provides:
<ul>
<li> a window and a main loop
<li> 2D graphics and text, powered by OpenGL or OpenGL ES
<li> sounds and music
<li> keyboard, mouse, and gamepad input
</ul>
</p>
<p>
Gosu is mostly used to teach or learn Ruby or in <a href="https://ldjam.com">short game development competitions</a>.
It’s also a great prototyping tool and should work for indie game development, though nobody has really tried that.
</p>
<h2>Resources</h2>
<p>
In addition to the documentation linked from the sidebar, there is a <a href="https://gameswithcode.com/games-with-code/">free book by Mark Sobkowicz</a> that will guide you through the creation of four different games:
</p>
<p>
<iframe width="560" height="315" class="max-width-full" src="https://www.youtube.com/embed/7gNbj7n2maA" frameborder="0" allowfullscreen></iframe>
</p>
<p>
Both Gosu’s documentation and the book assume that you used Ruby before.
</p>
<p>
Some recent talks and screencasts about Gosu, or Ruby game development in general:
<ul>
<li> <a href="https://confreaks.tv/videos/rubyconf2016-attention-rubyists-you-can-write-video-games">RubyConf 2016 talk: Attention Rubyists: you can write video games, by Cory Chamblin (2016)</a>
<li> <a href="http://dreamingechoes.github.io/game/gosu/ruby/become-a-videogame-developer-master-with-gosu-and-ruby/">An introduction to Ruby/Gosu, by Iván González (2015)</a>
<li> <a href="https://www.youtube.com/watch?v=QtIlyU2Br3o">Making a Flappy Bird clone in Ruby, by Tom Dalling (2015)</a>
<li> <a href="https://www.youtube.com/watch?v=jJhbpY70miE">LA Ruby Conf 2014 talk: Writing Games with Ruby, by Mike Moore (2014)</a>
<li> <a href="https://www.youtube.com/watch?v=iLXO2FLPulI">Tutorial series: Conway’s Game of Life with Ruby/Gosu in vim, by ofcan (2013)</a>
<li> <a href="https://www.youtube.com/watch?v=H5_Kid3hpRs">Ruby Conf 2012 talk: Game Development and Ruby, by Andrew Nordman (2012)</a>
</ul>
</p>
<h2>Licensing</h2>
<p>
Gosu and all documentation © 2001-2024 <a href="mailto:julian@raschke.de">Julian Raschke</a>, Jan Lücker, and other contributors. Gosu is released under the MIT licence.
</p>
<div style="clear: both"></div>
<footer>
<a href="imprint.html">imprint</a>
•
<a target="_blank" href="https://www.lurado.com/privacy">privacy policy</a>
</footer>
</div>
</body>
</html>