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asmref fix
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serialization/SceneMeshExporter.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -257,7 +257,7 @@ bool AppendGOMesh(GameObject go, SimpleMesh m, int[] vertexMap, FScene scene, in
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class BackgroundWriteThread
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public class BackgroundWriteThread
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{
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public List<WriteMesh> Meshes;
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public string Filename;

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