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There's a neat tutorial on WebGL image processing that describes how to do convolution kernels on the GPU. If WebGL is available, I wonder if this might be a useful optimization, as it could make the filtering more efficient, and possibly even save battery life too, but I'm not sure.
The text was updated successfully, but these errors were encountered:
Cool library!
There's a neat tutorial on WebGL image processing that describes how to do convolution kernels on the GPU. If WebGL is available, I wonder if this might be a useful optimization, as it could make the filtering more efficient, and possibly even save battery life too, but I'm not sure.
The text was updated successfully, but these errors were encountered: