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[macOS] The target only occupies a quarter of the window until the window is moved. #185

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thorlucas opened this issue Mar 12, 2020 · 1 comment

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@thorlucas
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I just transitioned my project using SDL to use SDL_gpu. I followed all the recommended changes in the README file.

However, everything is shrunken by a quarter and only occupies a quarter of the screen:
Screen Shot 2020-03-12 at 2 41 35 AM

When I drag the window, everything returns to normal:

Screen Shot 2020-03-12 at 2 41 39 AM

@grimfang4
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This might be hinting at a high DPI / retina issue. Do you have a sample program I could test with that demonstrate this effect?

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