diff --git a/patcher/readme.txt b/patcher/readme.txt index 14887fe..ee466df 100644 --- a/patcher/readme.txt +++ b/patcher/readme.txt @@ -3,10 +3,12 @@ Grom PE's Better Than Wolves Total Conversion tweak mod v0.9k [********** Change Log ************] -v0.9k (unreleased) +v0.9k - Fixed creative tab display for Dung block and Packed Earth. +- Fixed patching in Java 8. + v0.9j - Removed BTWTweak stumps as they are now implemented in BTW. diff --git a/patcher/scripts/tweaks.js b/patcher/scripts/tweaks.js index 8c1b7c0..424b9ee 100644 --- a/patcher/scripts/tweaks.js +++ b/patcher/scripts/tweaks.js @@ -451,7 +451,7 @@ function add(className, deobfName, side, description, process) { if (classname in classesToTweak) return ACTION_TWEAK; var s = classname + ""; - if (s.startsWith("GPE")) return ACTION_ADAPTSERVER; + if (s.toString().startsWith("GPE")) return ACTION_ADAPTSERVER; return ACTION_COPY; }; diff --git a/patcher/scripts/tweaks_gamelogic.js b/patcher/scripts/tweaks_gamelogic.js index 32a1dec..97d03e8 100644 --- a/patcher/scripts/tweaks_gamelogic.js +++ b/patcher/scripts/tweaks_gamelogic.js @@ -898,7 +898,7 @@ function(mn) VarInsnNode(ALOAD, 0), FieldInsnNode(GETFIELD, "sj", "ab", "Ljava/util/Random;"), MethodInsnNode(INVOKEVIRTUAL, "java/util/Random", "nextFloat", "()F"), - LdcInsnNode(new Float("0.005")), + LdcInsnNode(Float("0.005")), InsnNode(FCMPG), JumpInsnNode(IFGE, label), VarInsnNode(ALOAD, 0), @@ -911,7 +911,7 @@ function(mn) VarInsnNode(ALOAD, 0), FieldInsnNode(GETFIELD, "sj", "bq", "[F"), InsnNode(ICONST_0), - LdcInsnNode(new Float("0.99")), + LdcInsnNode(Float("0.99")), InsnNode(FASTORE), label, FrameNode(F_SAME, 0, null, 0, null),