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November 20, 2024 14:58 6m 50s
Added a decal component.
CI #1218: Commit 1183971 pushed by fLindahl
November 17, 2024 18:30 6m 22s master
November 17, 2024 18:30 6m 22s
Add checked build type (release with debug) (#233)
CI #1217: Commit 7c71521 pushed by kaffeewolf
November 17, 2024 15:32 5m 48s master
November 17, 2024 15:32 5m 48s
Add checked build type (release with debug)
CI #1216: Pull request #233 synchronize by kaffeewolf
November 17, 2024 15:21 5m 55s feature/devbuild
November 17, 2024 15:21 5m 55s
Add checked build type (release with debug)
CI #1215: Pull request #233 opened by kaffeewolf
November 17, 2024 15:21 6m 5s feature/devbuild
November 17, 2024 15:21 6m 5s
Inspector styling
CI #1214: Commit 5c37caa pushed by fLindahl
November 17, 2024 12:44 6m 47s master
November 17, 2024 12:44 6m 47s
Added tooltips and hideInInspector option to NIDL and inspectors
CI #1213: Commit 1e7466e pushed by fLindahl
November 17, 2024 10:27 6m 29s master
November 17, 2024 10:27 6m 29s
Restyled default dynui, editor and inspectors
CI #1212: Commit 4ee9362 pushed by fLindahl
November 17, 2024 00:14 6m 45s master
November 17, 2024 00:14 6m 45s
Inspector now renders component name and field names prettier.
CI #1211: Commit 4c606f8 pushed by fLindahl
November 16, 2024 22:36 6m 31s master
November 16, 2024 22:36 6m 31s
Added option to disable/enable rendering of area light mesh.
CI #1210: Commit 9614556 pushed by fLindahl
November 16, 2024 21:35 6m 14s master
November 16, 2024 21:35 6m 14s
Added an AreaLight component to the GraphicsFeature
CI #1209: Commit 8362861 pushed by fLindahl
November 16, 2024 19:37 6m 16s master
November 16, 2024 19:37 6m 16s
Reordered functions and fields and documented in game worlds.
CI #1208: Commit a67f42d pushed by fLindahl
November 16, 2024 09:36 6m 24s master
November 16, 2024 09:36 6m 24s
Fixed compile issue.
CI #1207: Commit 54a9a6f pushed by fLindahl
November 15, 2024 23:37 7m 30s master
November 15, 2024 23:37 7m 30s
November 14, 2024 22:10 6m 14s
November 14, 2024 19:20 6m 22s
Added support for sparse vertex accessors in GLTF exporter.
CI #1204: Commit c3cbe11 pushed by fLindahl
November 13, 2024 21:36 6m 43s master
November 13, 2024 21:36 6m 43s
Changed default max width and height in tex exporter
CI #1203: Commit 10b13fc pushed by fLindahl
November 13, 2024 17:34 6m 27s master
November 13, 2024 17:34 6m 27s
Refactored game managers.
CI #1202: Commit e02d587 pushed by fLindahl
November 12, 2024 21:15 6m 59s master
November 12, 2024 21:15 6m 59s
November 11, 2024 22:20 6m 58s
Fixed compile issues in tests
CI #1200: Commit c9ec6a8 pushed by fLindahl
November 11, 2024 22:16 7m 26s master
November 11, 2024 22:16 7m 26s
November 11, 2024 22:06 6m 24s
Added "focus on object" to editor.
CI #1198: Commit 47c69b8 pushed by fLindahl
November 11, 2024 22:06 6m 3s master
November 11, 2024 22:06 6m 3s
Fixed linux compile issue
CI #1197: Commit cabd9af pushed by fLindahl
November 11, 2024 21:33 6m 38s master
November 11, 2024 21:33 6m 38s
Fixed incorrect include
CI #1196: Commit 80a8734 pushed by fLindahl
November 11, 2024 21:21 7m 14s master
November 11, 2024 21:21 7m 14s
November 11, 2024 21:14 5m 54s