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arduino_ide_woodland_dark.txt
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arduino_ide_woodland_dark.txt
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#FUNCTIONS COLOR #D35400 - ORANGE KEYWORD1
#FUNCTIONS COLOR #D35400 - ORANGE KEYWORD2
#STRUCTURE COLORS #5E6D03 - GREEN KEYWORD3
#VARIABLES COLOR #00979C - BLUE LITERAL1
#ERROR COLOR #A61717 - RED
#COMMENTS // COLOR #95A5A6 - LIGHT GREY
#COMMENTS /**/ COLOR #434F54 - DARK GREY
# GUI - STATUS
status.notice.fgcolor = #002325
status.notice.bgcolor = #404040
status.error.fgcolor = #FFFFFF
status.error.bgcolor = #E34C00
status.edit.fgcolor = #000000
status.edit.bgcolor = #F1B500
status.font = SansSerif,plain,12
# GUI - TABS
# settings for the tabs at the top
# (tab images are stored in the lib/theme folder)
header.bgcolor = #404040
header.text.selected.color = #323232
header.text.unselected.color = #3C3C3C
header.text.font = SansSerif,plain,12
# GUI - CONSOLE
console.font = Deja Vu Sans Mono,plain,11
console.font.macosx = Monaco,plain,10
console.color = #000000
console.output.color = #eeeeee
console.error.color = #E34C00
# GUI - BUTTONS
buttons.bgcolor = #505050
buttons.status.font = SansSerif,plain,12
buttons.status.color = #ffffff
# GUI - LINESTATUS
linestatus.color = #ffffff
linestatus.bgcolor = #404040
# EDITOR - DETAILS
# foreground and background colors
editor.fgcolor = #cabcb1
editor.bgcolor = #231e18
# highlight for the current line
editor.linehighlight=true
editor.linehighlight.color=#302b25
# caret blinking and caret color
editor.caret.color = #cabcb1
# color to be used for background when 'external editor' enabled
editor.external.bgcolor = #c8d2dc
# selection color
editor.selection.color = #48413a
# area that's not in use by the text (replaced with tildes)
editor.invalid.style = #d35c5c,bold
# little pooties at the end of lines that show where they finish
editor.eolmarkers = false
editor.eolmarkers.color = #999999
# bracket/brace highlighting
editor.brackethighlight = true
editor.brackethighlight.color = #9d8b70
# TEXT
editor.preprocessor.style = #bb90e2,plain
# KEYWORDS
# this does nothing
editor.keyword1.style = #88a4d3,bold
editor.keyword2.style = #88a4d3,bold
editor.keyword3.style = #88a4d3,bold
editor.data_type.style = #ca7f32,bold
editor.reserved_word.style = #bb90e2,plain
editor.reserved_word_2.style = #e0ac16,plain
editor.variable.style = #A61717,plain
# METHODS
editor.function.style = #88a4d3,plain
# light-light gray #cabcb1
# gray (comments) #9d8b70
# pale green #b7ba53
# bolder green #6eb958
# yellow #bb90e2
# orange #ca7f32
# light orange #e0ac16
# bold blue #81A421
# red #A61717
# blue? #88a4d3
# TEXT - LITERALS
# no shot, no clue
editor.literal1.style = #ca7f32,plain
# p5 built in variables: e.g. mouseX, width, pixels
editor.literal2.style = #d35c5c,plain
editor.literal_boolean.style = #6eb958,bold
editor.literal_char.style = #b7ba53,plain
editor.literal_string_double_quote.style = #b7ba53,plain
# http://www.arduino.cc/ - GET RID OF UNDERLINE!
editor.url.style = #81A421,plain
# e.g. + - = /
editor.operator.style = #A61717,bold
# ?? maybe this is for words followed by a colon
# like in case statements or goto
editor.label.style = #7e7e7e,bold
# TEXT - COMMENTS
editor.comment1.style = #9d8b70,plain # line comment
editor.comment2.style = #9d8b70,italic # block comment
# LINE STATUS - editor line number status bar at the bottom of the screen
linestatus.font = SansSerif,plain,10
linestatus.height = 20
# GUI - PLOTTING
# color cycle created via colorbrewer2.org
plotting.bgcolor = #ffffff
plotting.color = #ffffff
plotting.graphcolor.size = 4
plotting.graphcolor.00 = #2c7bb6
plotting.graphcolor.01 = #fdae61
plotting.graphcolor.02 = #d7191c
plotting.graphcolor.03 = #abd9e9