A custom project for building Raylib C++ (game engine) projects without hassle of the PLATFORM_WEB
.
Try : https://guasam.github.io/raylib-web-starter
The idea of creating this project came into mind just because there was a lack of documentation and build process etc for Raylib projects, specially when we need to compile and deploy the project for PLATFORM_WEB
(HTML5)
- NodeJS
- Raylib + Installer
- emscripten SDK
- vcpkg (Optional, for including raylib headers in
main.cpp
etc) - pnpm (Optional, for running various
scripts
for building and deployment)
To be continued...