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I'm new in shaders, and I don't understand how can I apply any shader to GLSurfaceView. Your project is only one I found, that realy works great, and I want blur shader in my camera app like you have gray, and I don't know how to apply it. Do you know how to do this? Is that possible? As I understand it, I need to change the files fragment_shader.glsl and vertex_shader.glsl. But how exactly? Thank you in advance. Your project is very informative
The text was updated successfully, but these errors were encountered:
I'm new in shaders, and I don't understand how can I apply any shader to GLSurfaceView. Your project is only one I found, that realy works great, and I want blur shader in my camera app like you have gray, and I don't know how to apply it. Do you know how to do this? Is that possible? As I understand it, I need to change the files fragment_shader.glsl and vertex_shader.glsl. But how exactly? Thank you in advance. Your project is very informative
The text was updated successfully, but these errors were encountered: