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int32.go
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int32.go
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package null
import (
"database/sql"
"strconv"
"github.com/guregu/null/v5/internal"
)
// Int32 is an nullable int32.
// It does not consider zero values to be null.
// It will decode to null, not zero, if null.
type Int32 struct {
sql.NullInt32
}
// NewInt32 creates a new Int32.
func NewInt32(i int32, valid bool) Int32 {
return Int32{
NullInt32: sql.NullInt32{
Int32: i,
Valid: valid,
},
}
}
// Int32From creates a new Int32 that will always be valid.
func Int32From(i int32) Int32 {
return NewInt32(i, true)
}
// Int32FromPtr creates a new Int32 that be null if i is nil.
func Int32FromPtr(i *int32) Int32 {
if i == nil {
return NewInt32(0, false)
}
return NewInt32(*i, true)
}
// ValueOrZero returns the inner value if valid, otherwise zero.
func (i Int32) ValueOrZero() int32 {
if !i.Valid {
return 0
}
return i.Int32
}
// UnmarshalJSON implements json.Unmarshaler.
// It supports number, string, and null input.
// 0 will not be considered a null Int32.
func (i *Int32) UnmarshalJSON(data []byte) error {
return internal.UnmarshalIntJSON(data, &i.Int32, &i.Valid, 32, strconv.ParseInt)
}
// UnmarshalText implements encoding.TextUnmarshaler.
// It will unmarshal to a null Int32 if the input is blank.
// It will return an error if the input is not an integer, blank, or "null".
func (i *Int32) UnmarshalText(text []byte) error {
return internal.UnmarshalIntText(text, &i.Int32, &i.Valid, 32, strconv.ParseInt)
}
// MarshalJSON implements json.Marshaler.
// It will encode null if this Int32 is null.
func (i Int32) MarshalJSON() ([]byte, error) {
if !i.Valid {
return []byte("null"), nil
}
return []byte(strconv.FormatInt(int64(i.Int32), 10)), nil
}
// MarshalText implements encoding.TextMarshaler.
// It will encode a blank string if this Int32 is null.
func (i Int32) MarshalText() ([]byte, error) {
if !i.Valid {
return []byte{}, nil
}
return []byte(strconv.FormatInt(int64(i.Int32), 10)), nil
}
// SetValid changes this Int32's value and also sets it to be non-null.
func (i *Int32) SetValid(n int32) {
i.Int32 = n
i.Valid = true
}
// Ptr returns a pointer to this Int32's value, or a nil pointer if this Int32 is null.
func (i Int32) Ptr() *int32 {
if !i.Valid {
return nil
}
return &i.Int32
}
// IsZero returns true for invalid Int32s, for future omitempty support (Go 1.4?)
// A non-null Int32 with a 0 value will not be considered zero.
func (i Int32) IsZero() bool {
return !i.Valid
}
// Equal returns true if both ints have the same value or are both null.
func (i Int32) Equal(other Int32) bool {
return i.Valid == other.Valid && (!i.Valid || i.Int32 == other.Int32)
}
func (i Int32) value() (int64, bool) {
return int64(i.Int32), i.Valid
}