Welcome to Reflex Discussions! #8
Replies: 4 comments 2 replies
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Great to see you added ways to communicate without creating official issues -- i often miss this 👍 Thanks for your work on Reflex. I'm currently evaluating different DI methods for the kind of gamifications I'm working on. I've used Extenject before, and currently I'm implementing VContainer in a new codebase. But as it's in its early stages I'm pretty tempted to try out Reflex instead :) I like the idea of nested scopes in VContainer though. From my perspective I think what this project is lacking right now is a nicer structured documentation for a quick overview as a balance between the lean Readme.md and the sample implemenation you already provide. And finally: What was your main intent in building Reflex instead of using one of the other solutions? Are there features on the roadmap or do you want to keep it as simple as possible? |
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Regarding VContainer, I am curious about migrating and Reflex equivalents of some VContainer uses. Particularly since Unity's Boss Room Sample uses VContainer, I tried to use that to test replacing VContainer with Reflex. Ran in to issues with ConnectionManager @ |
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Suggestions for
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@dadahsueh Great suggestions, however I think it can be even improved.
I'll try to push these changes end of the week ;) |
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👋 Welcome!
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