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plplay.c
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plplay.c
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/* Example video player based on ffmpeg. Designed to expose every libplacebo
* option for testing purposes. Not a serious video player, no real error
* handling. Simply infinitely loops its input.
*
* License: CC0 / Public Domain
*/
#include <stdatomic.h>
#include <libavutil/cpu.h>
#include "common.h"
#include "window.h"
#include "utils.h"
#include "plplay.h"
#include "pl_clock.h"
#include "pl_thread.h"
#ifdef HAVE_NUKLEAR
#include "ui.h"
#else
struct ui;
static void ui_destroy(struct ui **ui) {}
static bool ui_draw(struct ui *ui, const struct pl_swapchain_frame *frame) { return true; };
#endif
#include <libplacebo/utils/libav.h>
static inline void log_time(struct timing *t, double ts)
{
t->sum += ts;
t->sum2 += ts * ts;
t->peak = fmax(t->peak, ts);
t->count++;
}
static void uninit(struct plplay *p)
{
if (p->decoder_thread_created) {
p->exit_thread = true;
pl_queue_push(p->queue, NULL); // Signal EOF to wake up thread
pl_thread_join(p->decoder_thread);
}
pl_queue_destroy(&p->queue);
pl_renderer_destroy(&p->renderer);
pl_options_free(&p->opts);
for (int i = 0; i < p->shader_num; i++) {
pl_mpv_user_shader_destroy(&p->shader_hooks[i]);
free(p->shader_paths[i]);
}
for (int i = 0; i < MAX_FRAME_PASSES; i++)
pl_shader_info_deref(&p->frame_info[i].shader);
for (int j = 0; j < MAX_BLEND_FRAMES; j++) {
for (int i = 0; i < MAX_BLEND_PASSES; i++)
pl_shader_info_deref(&p->blend_info[j][i].shader);
}
free(p->shader_hooks);
free(p->shader_paths);
free(p->icc_name);
pl_icc_close(&p->icc);
if (p->cache) {
if (pl_cache_signature(p->cache) != p->cache_sig) {
FILE *file = fopen(p->cache_file, "wb");
if (file) {
pl_cache_save_file(p->cache, file);
fclose(file);
}
}
pl_cache_destroy(&p->cache);
}
// Free this before destroying the window to release associated GPU buffers
avcodec_free_context(&p->codec);
avformat_free_context(p->format);
ui_destroy(&p->ui);
window_destroy(&p->win);
pl_log_destroy(&p->log);
memset(p, 0, sizeof(*p));
}
static bool open_file(struct plplay *p, const char *filename)
{
static const int av_log_level[] = {
[PL_LOG_NONE] = AV_LOG_QUIET,
[PL_LOG_FATAL] = AV_LOG_PANIC,
[PL_LOG_ERR] = AV_LOG_ERROR,
[PL_LOG_WARN] = AV_LOG_WARNING,
[PL_LOG_INFO] = AV_LOG_INFO,
[PL_LOG_DEBUG] = AV_LOG_VERBOSE,
[PL_LOG_TRACE] = AV_LOG_DEBUG,
};
av_log_set_level(av_log_level[p->args.verbosity]);
printf("Opening file: '%s'\n", filename);
if (avformat_open_input(&p->format, filename, NULL, NULL) != 0) {
fprintf(stderr, "libavformat: Failed opening file!\n");
return false;
}
printf("Format: %s\n", p->format->iformat->name);
if (p->format->duration != AV_NOPTS_VALUE)
printf("Duration: %.3f s\n", p->format->duration / 1e6);
if (avformat_find_stream_info(p->format, NULL) < 0) {
fprintf(stderr, "libavformat: Failed finding stream info!\n");
return false;
}
// Find "best" video stream
int stream_idx =
av_find_best_stream(p->format, AVMEDIA_TYPE_VIDEO, -1, -1, NULL, 0);
if (stream_idx < 0) {
fprintf(stderr, "plplay: File contains no video streams?\n");
return false;
}
const AVStream *stream = p->format->streams[stream_idx];
const AVCodecParameters *par = stream->codecpar;
printf("Found video track (stream %d)\n", stream_idx);
printf("Resolution: %d x %d\n", par->width, par->height);
if (stream->avg_frame_rate.den && stream->avg_frame_rate.num)
printf("FPS: %f\n", av_q2d(stream->avg_frame_rate));
if (stream->r_frame_rate.den && stream->r_frame_rate.num)
printf("TBR: %f\n", av_q2d(stream->r_frame_rate));
if (stream->time_base.den && stream->time_base.num)
printf("TBN: %f\n", av_q2d(stream->time_base));
if (par->bit_rate)
printf("Bitrate: %"PRIi64" kbps\n", par->bit_rate / 1000);
printf("Format: %s\n", av_get_pix_fmt_name(par->format));
p->stream = stream;
return true;
}
static bool init_codec(struct plplay *p)
{
assert(p->stream);
assert(p->win->gpu);
const AVCodec *codec = avcodec_find_decoder(p->stream->codecpar->codec_id);
if (!codec) {
fprintf(stderr, "libavcodec: Failed finding matching codec\n");
return false;
}
p->codec = avcodec_alloc_context3(codec);
if (!p->codec) {
fprintf(stderr, "libavcodec: Failed allocating codec\n");
return false;
}
if (avcodec_parameters_to_context(p->codec, p->stream->codecpar) < 0) {
fprintf(stderr, "libavcodec: Failed copying codec parameters to codec\n");
return false;
}
printf("Codec: %s (%s)\n", codec->name, codec->long_name);
const AVCodecHWConfig *hwcfg = 0;
if (p->args.hwdec) {
for (int i = 0; (hwcfg = avcodec_get_hw_config(codec, i)); i++) {
if (!pl_test_pixfmt(p->win->gpu, hwcfg->pix_fmt))
continue;
if (!(hwcfg->methods & AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX))
continue;
int ret = av_hwdevice_ctx_create(&p->codec->hw_device_ctx,
hwcfg->device_type,
NULL, NULL, 0);
if (ret < 0) {
fprintf(stderr, "libavcodec: Failed opening HW device context, skipping\n");
continue;
}
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(hwcfg->pix_fmt);
printf("Using hardware frame format: %s\n", desc->name);
p->codec->extra_hw_frames = 4;
break;
}
}
if (!hwcfg)
printf("Using software decoding\n");
p->codec->thread_count = FFMIN(av_cpu_count() + 1, 16);
p->codec->get_buffer2 = pl_get_buffer2;
p->codec->opaque = &p->win->gpu;
#if LIBAVCODEC_VERSION_MAJOR < 60
AV_NOWARN_DEPRECATED({
p->codec->thread_safe_callbacks = 1;
});
#endif
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(58, 113, 100)
p->codec->export_side_data |= AV_CODEC_EXPORT_DATA_FILM_GRAIN;
#endif
if (avcodec_open2(p->codec, codec, NULL) < 0) {
fprintf(stderr, "libavcodec: Failed opening codec\n");
return false;
}
return true;
}
static bool map_frame(pl_gpu gpu, pl_tex *tex,
const struct pl_source_frame *src,
struct pl_frame *out_frame)
{
AVFrame *frame = src->frame_data;
struct plplay *p = frame->opaque;
bool ok = pl_map_avframe_ex(gpu, out_frame, pl_avframe_params(
.frame = frame,
.tex = tex,
.map_dovi = !p->ignore_dovi,
));
av_frame_free(&frame); // references are preserved by `out_frame`
if (!ok) {
fprintf(stderr, "Failed mapping AVFrame!\n");
return false;
}
p->stats.mapped++;
pl_frame_copy_stream_props(out_frame, p->stream);
return true;
}
static void unmap_frame(pl_gpu gpu, struct pl_frame *frame,
const struct pl_source_frame *src)
{
pl_unmap_avframe(gpu, frame);
}
static void discard_frame(const struct pl_source_frame *src)
{
AVFrame *frame = src->frame_data;
struct plplay *p = frame->opaque;
p->stats.dropped++;
av_frame_free(&frame);
printf("Dropped frame with PTS %.3f\n", src->pts);
}
static PL_THREAD_VOID decode_loop(void *arg)
{
int ret;
struct plplay *p = arg;
AVPacket *packet = av_packet_alloc();
AVFrame *frame = av_frame_alloc();
if (!frame || !packet)
goto done;
float frame_duration = av_q2d(av_inv_q(p->stream->avg_frame_rate));
double first_pts = 0.0, base_pts = 0.0, last_pts = 0.0;
uint64_t num_frames = 0;
while (!p->exit_thread) {
switch ((ret = av_read_frame(p->format, packet))) {
case 0:
if (packet->stream_index != p->stream->index) {
// Ignore unrelated packets
av_packet_unref(packet);
continue;
}
ret = avcodec_send_packet(p->codec, packet);
av_packet_unref(packet);
break;
case AVERROR_EOF:
// Send empty input to flush decoder
ret = avcodec_send_packet(p->codec, NULL);
break;
default:
fprintf(stderr, "libavformat: Failed reading packet: %s\n",
av_err2str(ret));
goto done;
}
if (ret < 0) {
fprintf(stderr, "libavcodec: Failed sending packet to decoder: %s\n",
av_err2str(ret));
goto done;
}
// Decode all frames from this packet
while ((ret = avcodec_receive_frame(p->codec, frame)) == 0) {
last_pts = frame->pts * av_q2d(p->stream->time_base);
if (num_frames++ == 0)
first_pts = last_pts;
frame->opaque = p;
(void) atomic_fetch_add(&p->stats.decoded, 1);
pl_queue_push_block(p->queue, UINT64_MAX, &(struct pl_source_frame) {
.pts = last_pts - first_pts + base_pts,
.duration = frame_duration,
.map = map_frame,
.unmap = unmap_frame,
.discard = discard_frame,
.frame_data = frame,
// allow soft-disabling deinterlacing at the source frame level
.first_field = p->opts->params.deinterlace_params
? pl_field_from_avframe(frame)
: PL_FIELD_NONE,
});
frame = av_frame_alloc();
}
switch (ret) {
case AVERROR(EAGAIN):
continue;
case AVERROR_EOF:
if (num_frames <= 1)
goto done; // still image or empty file
// loop infinitely
ret = av_seek_frame(p->format, p->stream->index, 0, AVSEEK_FLAG_BACKWARD);
if (ret < 0) {
fprintf(stderr, "libavformat: Failed seeking in stream: %s\n",
av_err2str(ret));
goto done;
}
avcodec_flush_buffers(p->codec);
base_pts += last_pts;
num_frames = 0;
continue;
default:
fprintf(stderr, "libavcodec: Failed decoding frame: %s\n",
av_err2str(ret));
goto done;
}
}
done:
pl_queue_push(p->queue, NULL); // Signal EOF to flush queue
av_packet_free(&packet);
av_frame_free(&frame);
PL_THREAD_RETURN();
}
static void update_colorspace_hint(struct plplay *p, const struct pl_frame_mix *mix)
{
const struct pl_frame *frame = NULL;
for (int i = 0; i < mix->num_frames; i++) {
if (mix->timestamps[i] > 0.0)
break;
frame = mix->frames[i];
}
if (!frame)
return;
struct pl_color_space hint = {0};
if (p->colorspace_hint)
hint = frame->color;
if (p->target_override)
apply_csp_overrides(p, &hint);
pl_swapchain_colorspace_hint(p->win->swapchain, &hint);
}
static bool render_frame(struct plplay *p, const struct pl_swapchain_frame *frame,
const struct pl_frame_mix *mix)
{
struct pl_frame target;
pl_options opts = p->opts;
pl_frame_from_swapchain(&target, frame);
update_settings(p, &target);
if (p->target_override) {
target.repr = p->force_repr;
pl_color_repr_merge(&target.repr, &frame->color_repr);
apply_csp_overrides(p, &target.color);
// Update ICC profile parameters dynamically
float target_luma = 0.0f;
if (!p->use_icc_luma) {
pl_color_space_nominal_luma_ex(pl_nominal_luma_params(
.metadata = PL_HDR_METADATA_HDR10, // use only static HDR nits
.scaling = PL_HDR_NITS,
.color = &target.color,
.out_max = &target_luma,
));
}
pl_icc_update(p->log, &p->icc, NULL, pl_icc_params(
.max_luma = target_luma,
.force_bpc = p->force_bpc,
));
target.icc = p->icc;
}
assert(mix->num_frames);
pl_rect2df crop = mix->frames[0]->crop;
if (p->stream->sample_aspect_ratio.num && p->target_zoom != ZOOM_RAW) {
float sar = av_q2d(p->stream->sample_aspect_ratio);
pl_rect2df_stretch(&crop, fmaxf(1.0f, sar), fmaxf(1.0f, 1.0 / sar));
}
// Apply target rotation and un-rotate crop relative to target
target.rotation = p->target_rot;
pl_rect2df_rotate(&crop, mix->frames[0]->rotation - target.rotation);
switch (p->target_zoom) {
case ZOOM_PAD:
pl_rect2df_aspect_copy(&target.crop, &crop, 0.0);
break;
case ZOOM_CROP:
pl_rect2df_aspect_copy(&target.crop, &crop, 1.0);
break;
case ZOOM_STRETCH:
break; // target.crop already covers full image
case ZOOM_FIT:
pl_rect2df_aspect_fit(&target.crop, &crop, 0.0);
break;
case ZOOM_RAW: ;
// Ensure pixels are exactly aligned, to avoid fractional scaling
int w = roundf(fabsf(pl_rect_w(crop)));
int h = roundf(fabsf(pl_rect_h(crop)));
target.crop.x0 = roundf((pl_rect_w(target.crop) - w) / 2.0f);
target.crop.y0 = roundf((pl_rect_h(target.crop) - h) / 2.0f);
target.crop.x1 = target.crop.x0 + w;
target.crop.y1 = target.crop.y0 + h;
break;
case ZOOM_400:
case ZOOM_200:
case ZOOM_100:
case ZOOM_50:
case ZOOM_25: ;
const float z = powf(2.0f, (int) ZOOM_100 - p->target_zoom);
const float sx = z * fabsf(pl_rect_w(crop)) / pl_rect_w(target.crop);
const float sy = z * fabsf(pl_rect_h(crop)) / pl_rect_h(target.crop);
pl_rect2df_stretch(&target.crop, sx, sy);
break;
}
struct pl_color_map_params *cpars = &opts->color_map_params;
if (cpars->visualize_lut) {
cpars->visualize_rect = (pl_rect2df) {0, 0, 1, 1};
float tar = pl_rect2df_aspect(&target.crop);
pl_rect2df_aspect_set(&cpars->visualize_rect, 1.0f / tar, 0.0f);
}
pl_clock_t ts_pre = pl_clock_now();
if (!pl_render_image_mix(p->renderer, mix, &target, &opts->params))
return false;
pl_clock_t ts_rendered = pl_clock_now();
if (!ui_draw(p->ui, frame))
return false;
pl_clock_t ts_ui_drawn = pl_clock_now();
log_time(&p->stats.render, pl_clock_diff(ts_rendered, ts_pre));
log_time(&p->stats.draw_ui, pl_clock_diff(ts_ui_drawn, ts_rendered));
p->stats.rendered++;
return true;
}
static bool render_loop(struct plplay *p)
{
pl_options opts = p->opts;
struct pl_queue_params qparams = *pl_queue_params(
.interpolation_threshold = 0.01,
.timeout = UINT64_MAX,
);
// Initialize the frame queue, blocking indefinitely until done
struct pl_frame_mix mix;
switch (pl_queue_update(p->queue, &mix, &qparams)) {
case PL_QUEUE_OK: break;
case PL_QUEUE_EOF: return true;
case PL_QUEUE_ERR: goto error;
default: abort();
}
struct pl_swapchain_frame frame;
update_colorspace_hint(p, &mix);
if (!pl_swapchain_start_frame(p->win->swapchain, &frame))
goto error;
// Disable background transparency by default if the swapchain does not
// appear to support alpha transaprency
if (frame.color_repr.alpha == PL_ALPHA_NONE)
opts->params.background_transparency = 0.0;
if (!render_frame(p, &frame, &mix))
goto error;
if (!pl_swapchain_submit_frame(p->win->swapchain))
goto error;
// Wait until rendering is complete. Do this before measuring the time
// start, to ensure we don't count initialization overhead as part of the
// first vsync.
pl_gpu_finish(p->win->gpu);
p->stats.render = p->stats.draw_ui = (struct timing) {0};
pl_clock_t ts_start = 0, ts_prev = 0;
pl_swapchain_swap_buffers(p->win->swapchain);
window_poll(p->win, false);
double pts_target = 0.0, prev_pts = 0.0;
while (!p->win->window_lost) {
if (window_get_key(p->win, KEY_ESC))
break;
if (p->toggle_fullscreen)
window_toggle_fullscreen(p->win, !window_is_fullscreen(p->win));
update_colorspace_hint(p, &mix);
pl_clock_t ts_acquire = pl_clock_now();
if (!pl_swapchain_start_frame(p->win->swapchain, &frame)) {
// Window stuck/invisible? Block for events and try again.
window_poll(p->win, true);
continue;
}
pl_clock_t ts_pre_update = pl_clock_now();
log_time(&p->stats.acquire, pl_clock_diff(ts_pre_update, ts_acquire));
if (!ts_start)
ts_start = ts_pre_update;
qparams.timeout = 0; // non-blocking update
qparams.radius = pl_frame_mix_radius(&p->opts->params);
qparams.pts = fmax(pts_target, pl_clock_diff(ts_pre_update, ts_start));
p->stats.current_pts = qparams.pts;
if (qparams.pts != prev_pts)
log_time(&p->stats.pts_interval, qparams.pts - prev_pts);
prev_pts = qparams.pts;
retry:
switch (pl_queue_update(p->queue, &mix, &qparams)) {
case PL_QUEUE_ERR: goto error;
case PL_QUEUE_EOF:
printf("End of file reached\n");
return true;
case PL_QUEUE_OK:
break;
case PL_QUEUE_MORE:
qparams.timeout = UINT64_MAX; // retry in blocking mode
goto retry;
}
pl_clock_t ts_post_update = pl_clock_now();
log_time(&p->stats.update, pl_clock_diff(ts_post_update, ts_pre_update));
if (qparams.timeout) {
double stuck_ms = 1e3 * pl_clock_diff(ts_post_update, ts_pre_update);
fprintf(stderr, "Stalled for %.4f ms due to frame queue underrun!\n", stuck_ms);
ts_start += ts_post_update - ts_pre_update; // subtract time spent waiting
p->stats.stalled++;
p->stats.stalled_ms += stuck_ms;
}
if (!render_frame(p, &frame, &mix))
goto error;
if (pts_target) {
pl_gpu_flush(p->win->gpu);
pl_clock_t ts_wait = pl_clock_now();
double pts_now = pl_clock_diff(ts_wait, ts_start);
if (pts_target >= pts_now) {
log_time(&p->stats.sleep, pts_target - pts_now);
pl_thread_sleep(pts_target - pts_now);
} else {
double missed_ms = 1e3 * (pts_now - pts_target);
fprintf(stderr, "Missed PTS target %.3f (%.3f ms in the past)\n",
pts_target, missed_ms);
p->stats.missed++;
p->stats.missed_ms += missed_ms;
}
pts_target = 0.0;
}
pl_clock_t ts_pre_submit = pl_clock_now();
if (!pl_swapchain_submit_frame(p->win->swapchain)) {
fprintf(stderr, "libplacebo: failed presenting frame!\n");
goto error;
}
pl_clock_t ts_post_submit = pl_clock_now();
log_time(&p->stats.submit, pl_clock_diff(ts_post_submit, ts_pre_submit));
if (ts_prev)
log_time(&p->stats.vsync_interval, pl_clock_diff(ts_post_submit, ts_prev));
ts_prev = ts_post_submit;
pl_swapchain_swap_buffers(p->win->swapchain);
pl_clock_t ts_post_swap = pl_clock_now();
log_time(&p->stats.swap, pl_clock_diff(ts_post_swap, ts_post_submit));
window_poll(p->win, false);
// In content-timed mode (frame mixing disabled), delay rendering
// until the next frame should become visible
if (!opts->params.frame_mixer) {
struct pl_source_frame next;
for (int i = 0;; i++) {
if (!pl_queue_peek(p->queue, i, &next))
break;
if (next.pts > qparams.pts) {
pts_target = next.pts;
break;
}
}
}
if (p->fps_override)
pts_target = fmax(pts_target, qparams.pts + 1.0 / p->fps);
}
return true;
error:
fprintf(stderr, "Render loop failed, exiting early...\n");
return false;
}
static void info_callback(void *priv, const struct pl_render_info *info)
{
struct plplay *p = priv;
switch (info->stage) {
case PL_RENDER_STAGE_FRAME:
if (info->index >= MAX_FRAME_PASSES)
return;
p->num_frame_passes = info->index + 1;
pl_dispatch_info_move(&p->frame_info[info->index], info->pass);
return;
case PL_RENDER_STAGE_BLEND:
if (info->index >= MAX_BLEND_PASSES || info->count >= MAX_BLEND_FRAMES)
return;
p->num_blend_passes[info->count] = info->index + 1;
pl_dispatch_info_move(&p->blend_info[info->count][info->index], info->pass);
return;
case PL_RENDER_STAGE_COUNT:
break;
}
abort();
}
static struct plplay state;
int main(int argc, char *argv[])
{
state = (struct plplay) {
.target_override = true,
.use_icc_luma = true,
.fps = 60.0,
.args = {
.preset = &pl_render_default_params,
.verbosity = PL_LOG_INFO,
},
};
if (!parse_args(&state.args, argc, argv))
return -1;
state.log = pl_log_create(PL_API_VER, pl_log_params(
.log_cb = pl_log_color,
.log_level = state.args.verbosity,
));
pl_options opts = state.opts = pl_options_alloc(state.log);
pl_options_reset(opts, state.args.preset);
// Enable this by default to save one click
opts->params.cone_params = &opts->cone_params;
// Enable dynamic parameters by default, due to plplay's heavy reliance on
// GUI controls for dynamically adjusting render parameters.
opts->params.dynamic_constants = true;
// Hook up our pass info callback
opts->params.info_callback = info_callback;
opts->params.info_priv = &state;
struct plplay *p = &state;
if (!open_file(p, state.args.filename))
goto error;
const AVCodecParameters *par = p->stream->codecpar;
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(par->format);
if (!desc)
goto error;
struct window_params params = {
.title = "plplay",
.width = par->width,
.height = par->height,
.forced_impl = state.args.window_impl,
};
if (desc->flags & AV_PIX_FMT_FLAG_ALPHA) {
params.alpha = true;
opts->params.background_transparency = 1.0;
}
p->win = window_create(p->log, ¶ms);
if (!p->win)
goto error;
// Test the AVPixelFormat against the GPU capabilities
if (!pl_test_pixfmt(p->win->gpu, par->format)) {
fprintf(stderr, "Unsupported AVPixelFormat: %s\n", desc->name);
goto error;
}
#ifdef HAVE_NUKLEAR
p->ui = ui_create(p->win->gpu);
if (!p->ui)
goto error;
#endif
if (!init_codec(p))
goto error;
const char *cache_dir = get_cache_dir(&(char[512]) {0});
if (cache_dir) {
int ret = snprintf(p->cache_file, sizeof(p->cache_file), "%s/plplay.cache", cache_dir);
if (ret > 0 && ret < sizeof(p->cache_file)) {
p->cache = pl_cache_create(pl_cache_params(
.log = p->log,
.max_total_size = 50 << 20, // 50 MB
));
pl_gpu_set_cache(p->win->gpu, p->cache);
FILE *file = fopen(p->cache_file, "rb");
if (file) {
pl_cache_load_file(p->cache, file);
p->cache_sig = pl_cache_signature(p->cache);
fclose(file);
}
}
}
p->queue = pl_queue_create(p->win->gpu);
int ret = pl_thread_create(&p->decoder_thread, decode_loop, p);
if (ret != 0) {
fprintf(stderr, "Failed creating decode thread: %s\n", strerror(errno));
goto error;
}
p->decoder_thread_created = true;
p->renderer = pl_renderer_create(p->log, p->win->gpu);
if (!render_loop(p))
goto error;
printf("Exiting...\n");
uninit(p);
return 0;
error:
uninit(p);
return 1;
}