hadashiApushed 1 commit to main • de2598d…d9bbe64 • on Jun 29, 2024
hadashiApushed 1 commit to main • da96c4a…de2598d • on Jun 22, 2024
Merge pull request
#10 from hadashiA/ku/support-unity2021
Pull request merge
hadashiApushed 2 commits to main • c483f9a…da96c4a • on Jun 22, 2024
Add polyfills for unity 2021.3
hadashiApushed 1 commit to main • 77c4c4b…c483f9a • on May 30, 2024
Merge pull request
#8 from hadashiA/ku/fix-playerloop2
Pull request merge
hadashiApushed 2 commits to main • f06ab43…77c4c4b • on May 30, 2024
Fix a bug that runner being ignored
hadashiApushed 1 commit to main • fbbea3b…f06ab43 • on May 27, 2024
hadashiApushed 1 commit to main • 94aeffd…fbbea3b • on May 25, 2024
Merge pull request
#6 from hadashiA/ku/fix-playerloop
Pull request merge
hadashiApushed 2 commits to main • 5186c97…94aeffd • on May 25, 2024
Fixed a possible leak in the handler
hadashiApushed 1 commit to main • f671b1c…5186c97 • on May 24, 2024
Merge pull request
#5 from hadashiA/ku/fix-playerloop
Pull request merge
hadashiApushed 2 commits to main • 58cad6d…f671b1c • on May 24, 2024
Fix error in SynchronizationStrategy.PlayerLoop
Force push
Fix error in SynchronizationStrategy.PlayerLoop
hadashiApushed 1 commit to main • 1837822…58cad6d • on May 22, 2024
Merge pull request
#3 from hadashiA/ku/fix-signature
Pull request merge
hadashiApushed 2 commits to main • 612169d…1837822 • on May 22, 2024
Maek readonly array as readonly memory
hadashiApushed 1 commit to main • 1cd2d82…612169d • on May 21, 2024
hadashiApushed 1 commit to main • 642383f…1cd2d82 • on May 21, 2024
hadashiApushed 1 commit to main • e73198a…642383f • on May 21, 2024
Merge pull request
#2 from hadashiA/ku/fix-2023-older
Pull request merge
hadashiApushed 2 commits to main • 40befec…e73198a • on May 21, 2024
Fix compilation error in unity2022
hadashiApushed 1 commit to main • 611a54c…40befec • on May 21, 2024
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