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V1.2.0-beta.1 Asset container provider & Final breaking changes:
- Description for newly introduced code: - Add support for third-party asset container management. - In preparation for the introduction of [IAssetSaver in NDMF 1.6.0](https://github.com/bdunderscore/ndmf/releases/tag/1.6.0), add the ability to delegate the management of the asset container to a third party. - No new dependencies are added. - By default, the behaviour of Animator As Code is the same as V1.1.0. - Add new optional field `AacConfiguration.AssetContainerProvider` to specify an asset container provider. - Add new interface `IAacAssetContainerProvider` to abstract asset container management. - The above changes have been contributed by **[kb10uy (KOBAYASHI Yū)](https://github.com/kb10uy)** (first contribution). - (BREAKING) As specified in the changelog for the official release of Animator As Code V1, breaking changes had been planned, and will be applied starting this version: - (BREAKING) AacFlSettingKeyframes constructor is now private. - For compatibility reasons, it was public for the duration of V1.1.x, and was already marked as obsolete in V1.1.x. - (BREAKING) The methods AacFlBase.InternalConfiguration and AacFlBase.InternalDoCreateLayer are now private. - For compatibility reasons, it was public for the duration of V1.1.x, and was already marked as obsolete in V1.1.x. - The class AacAccessorForExtensions replaced them. - These breaking changes are meant to be the last breaking changes for the lifetime of Animator As Code V1.
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Packages/dev.hai-vr.animator-as-code.v1/package.json

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{
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"name": "dev.hai-vr.animator-as-code.v1",
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"displayName": "Animator As Code V1",
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"version": "1.1.0",
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"version": "1.2.0-beta.1",
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"unity": "2019.4",
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"description": "Base Animator As Code library. This library only requires Unity.",
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"vrchatVersion" : "2022.1.1",

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