From 62864c6ac16dc7ab71387fc23f5ba31ec5d6d1de Mon Sep 17 00:00:00 2001 From: HalfBurntToast Date: Wed, 14 Sep 2022 12:12:45 -0400 Subject: [PATCH] Colorblind mode added Colorblind mode can be toggled in the main menu. Setting is saved and restored from the save file. --- dungeon_cross.py | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/dungeon_cross.py b/dungeon_cross.py index 0cf550c..6e2b45f 100755 --- a/dungeon_cross.py +++ b/dungeon_cross.py @@ -40,7 +40,7 @@ from save_game import SaveFile from debug_timer import debug_timer -VERSION = "v0.21.2-CB_TEST1" +VERSION = "v0.22.0" G_LOG_LEVEL = logging.DEBUG TILE_SIZE = 90 G_RESOLUTION = (TILE_SIZE * 9, TILE_SIZE * 9) @@ -127,11 +127,11 @@ def __init__(self, screen, sound): # load sprites self._sprite_enemy_cb = self._load_sprite('sprite/cb_enemy.png') - self._sprite_wall_cb = self._load_sprite('sprite/cb_wall.png') - self._sprite_mark_cb = self._load_sprite('sprite/cb_mark.png') self._sprite_enemy_og = self._load_sprite('sprite/enemy.png') - self._sprite_wall_og = self._load_sprite('sprite/wall3.png') - self._sprite_mark_og = self._load_sprite('sprite/mark4.png') + self._sprite_wall_cb = self._load_sprite('sprite/cb_wall.png') + self._sprite_wall_og = self._load_sprite('sprite/wall3.png') + self._sprite_mark_cb = self._load_sprite('sprite/cb_mark.png') + self._sprite_mark_og = self._load_sprite('sprite/mark4.png') self._sprite_floor_og = self._load_sprite('sprite/floor4.png') self._sprite_floor_cb = self._load_sprite('sprite/cb_floor2.png') self._sprite_wall = self._sprite_wall_og