diff --git a/README.txt b/README.txt index 1bbe4e6..55160cb 100644 --- a/README.txt +++ b/README.txt @@ -35,4 +35,32 @@ enduro * input space [210, 160, 1] * action space [9,] -The implementation, examples and results are pr \ No newline at end of file +The implementation, examples and results are presented in their corresponding directories. During +training of the latter four games, Orion HPC (https://orion.nmbu.no) at the Norwegian University of +Life Sciences (NMBU) provided computational resources. + +--- + +N.b., in order for the examples to access atari games from `gymnasium`, Python<=3.10 must be used. + +--- + +Relevant papers: + +- "Human-level control through deep reinforcement learning" + doi:10.1038/nature14236 +- "Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm" + arXiv:1712.01815v1 + +--- + +Learning goals: + +- Understand and know how to build, use and deploy reinforcement learning algorithms + * Experiment with reinforcement agent(s) (for instance playing video-games) + +Learning outcomes: + +- Be competent in modern deep learning situations + * Understand (and to some extent be able to reproduce) cutting-edge “artificial intelligence” + models