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Releases: hamstar0/tml-wormholes-mod

v1.7.2.1

01 May 09:13
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Mod Browser Autorelease built on tModLoader v0.10.1.3

  • Refactored config file usage conventions
  • Refactored debug mode settings
  • Refactored API form
  • Refactored net code to use PacketProtocol
  • Added config settings to adjust Chaos Bomb recipe input and output

v1.7.2

01 May 09:08
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Mod Browser Autorelease built on tModLoader v0.10.1.3

v1.7.1

31 Mar 13:41
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Mod Browser Autorelease built on tModLoader v0.10.1.3

  • Rebalanced town portal scroll recipe (now produces 3 scrolls, also craftable with spell tomes)

v1.7.0.2

10 Dec 21:50
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Mod Browser Autorelease

  • Fixed premature minimap displays of wormholes

v1.7.0.1

20 Nov 01:37
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Mod Browser Autorelease

v1.6.4.5

31 Jul 01:50
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  • Fixed natural wormholes relocating improperly via Chaos Bomb hits

v1.6.4.4

24 Jul 16:15
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  • Fixed portals not zooming properly

v1.6.4.3

15 Jul 03:41
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  • Fixed wormhole relocation in single player via Chaos Bomb
  • Ensured town portal (not general wormhole) closure via Chaos Bomb (no random chance)

v1.6.4.2

03 Jul 20:16
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  • Fixed Chaos Bomb non-wormhole issues.
  • Fixed portals not zooming correctly.

v1.6.4

10 Jun 23:56
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  • Fixed initial placement of wormholes appearing over obstructed terrain (hopefully for good)
  • Restored debug config settings and added a wormholes force-reset setting
  • Note: Wormholes will be regenerated for all worlds