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This repository has been archived by the owner on Apr 9, 2024. It is now read-only.
void EMAILScript(char objName[80], ObjectItem currObj, int logChunk);
void scriptChainFunctionsUW(int game, ObjectItem objList[1600], ObjectItem currObj, int *conditionalCount, int *TriggerTargetX, int *TriggerTargetY, int *TriggerQuality, int *TriggerFlags, int *TriggerHomeX, int *TriggerHomeY, int scriptLevelNo);