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* Target .NET 3.5 * Include libs, and use v5.2 UnityEngine.dll * Use .NET 3.5 MonoMod references, and v10.4 Cecil .. and use new lib folder for UnityEngine and BepInEx reference * Use GetFiles instead of EnumerateFiles * Revert lib folder changes * Remove UnityEngine Dependency * Migrate to packagereference * codemaid cleanup * Update pacakge version Co-authored-by: Sinai <outlander.sinai@gmail.com>
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