@@ -1933,16 +1933,16 @@ class PlayState extends MusicBeatState
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{
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case 0 :
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boyfriend .playAnim (' singLEFT' , true );
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- // goodNoteHit(daNote);
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+ goodNoteHit (daNote );
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case 1 :
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boyfriend .playAnim (' singDOWN' , true );
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- // goodNoteHit(daNote);
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+ goodNoteHit (daNote );
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case 2 :
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boyfriend .playAnim (' singUP' , true );
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- // goodNoteHit(daNote);
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+ goodNoteHit (daNote );
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case 3 :
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boyfriend .playAnim (' singRIGHT' , true );
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- // goodNoteHit(daNote);
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+ goodNoteHit (daNote );
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}
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boyfriend .holdTimer = 0 ;
@@ -1953,10 +1953,8 @@ class PlayState extends MusicBeatState
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daNote .kill ();
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notes .remove (daNote , true );
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daNote .destroy ();
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- if (! daNote .isSustainNote )
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- popUpScore (daNote .strumTime );
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- idleShit ();
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+ // idleShit();
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}
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// WIP interpolation shit? Need to fix the pause issue
@@ -2647,13 +2645,16 @@ class PlayState extends MusicBeatState
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boyfriend .playAnim (' singRIGHT' , true );
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}
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- playerStrums . forEach ( function ( spr : FlxSprite )
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+ if ( ! autoMode )
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{
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- if ( Math . abs ( note . noteData ) == spr. ID )
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+ playerStrums . forEach ( function ( spr : FlxSprite )
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{
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- spr .animation .play (' confirm' , true );
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- }
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- });
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+ if (Math .abs (note .noteData ) == spr. ID )
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+ {
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+ spr .animation .play (' confirm' , true );
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+ }
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+ });
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+ }
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note .wasGoodHit = true ;
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vocals .volume = 1 ;
@@ -2796,6 +2797,8 @@ class PlayState extends MusicBeatState
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// Dad doesnt interupt his own notes
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if (SONG .notes [Math .floor (curStep / 16 )].mustHitSection )
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dad .dance ();
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+ if (SONG .notes [Math .floor (curStep / 16 )] != null )
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+ boyfriend .playAnim (' idle' );
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}
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// FlxG.log.add('change bpm' + SONG.notes[Std.int(curStep / 16)].changeBPM);
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wiggleShit .update (Conductor .crochet );
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