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Hi,
Hope you are all well !
I was wondering if, regarding your experience with Unity 3D, it would be possible to extend your CMake based boilerplate with Polly and Hunter to add more C/C++ librairies, or projects, as native plugins.
I was also wondering if generating bindings for Unity3D/C# with CppSharp would be possible for iOS/Android, so it could be managed inside the cmake list.
nb. Fips is managing also lots of CMake toolchains . I am not quite sure about the best approach between Polly/Hunter or Fips.
Any insights from your experience would be awesome :-)
Have a good day !
Cheers,
Richard
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