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Releases: herzbube/littlego

0.3: Internal version

17 Aug 11:39
0.3
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Summary

Version 0.3 was an internal version that has never been released to the App Store.

Below is a summary of changes, taken verbatim from the ChangeLog document.

Features

  • Computer players now have a set of GTP engine attributes that allow to limit memory consumption and, to a certain degree, playing strength
  • Game archive
    • A game in progress can now be saved
    • Existing games can be managed on a separate "Archive" tab
    • The game archive is accessible from iTunes so that archived games can be transferred to/from the iOS device when it is connected to iTunes
  • The game in progress is auto-saved when the application is put into the background so that the game is not lost if the application is subsequently killed for any reason
  • Play view now uses a grey instead of a b/w color scheme

Bugfixes

  • By default the GTP engine now uses 64 MB memory only; on an iPhone 3GS with 256 MB memory this limit is sufficient that the system no longer kills the application because it uses up too much memory
  • Application no longer hangs if GTP engine responds with error to final_score
  • Capturing moves with a single stone now work correctly
  • Pass moves are no longer drawn on the Go board
  • Toolbar buttons on Play view now use an explicit text label instead of confusing icons

Technical changes

  • Less view updates on the Play view, which means less power consumption and slightly snappier panning
  • Add command processor design pattern
  • GTP commands can now be executed synchronously

0.2: Internal version

17 Aug 11:40
0.2
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Summary

Version 0.2 was an internal version that has never been released to the App Store.

Below is a summary of changes, taken verbatim from the ChangeLog document.

Features

  • Players can be added/edited/removed; player attributes
    • Name
    • Is human / is computer player
  • Start a new game
    • Variable board size
    • Select players
  • Pause game in an automated game with two computer players
  • Undo move
  • Markup last played stone
  • Play sound and/or vibrate when computer player makes a move
  • Display star points for all board sizes
  • User preferences

Bugfixes

  • Too many to enumerate

Technical changes

  • Updated to use Fuego 1.1
  • Unit test support

0.1: First internal version

17 Aug 10:48
0.1
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Summary

Version 0.1 was an internal version that has never been released to the App Store.

Below are the features implemented in this first version, taken verbatim from the Roadmap document.

Features

  • Play view
    • Fixed board size 19
    • Cross-hair feature to set stones
    • Pass
    • Resign
    • Play for me
    • Basic scoring
    • Status line
  • Settings view
    • No settings
  • Archive view
    • No archive
  • About view
    • Copyright & Credits
    • Display of LICENSE
    • Display of NOTICE
    • Where to get the sources
    • "Looking for Artwork" note
  • Diagnostics view
    • Log commands, responses, and std::cout
  • Artwork & media
    • Use icons for toolbar buttons on Play view
  • Technical
    • Remove all memory leaks
    • Complete Doxygen documentation
    • Contribute changes back to Fuego project