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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta name="keywords" content="UPBGE, Range, BGE">
<meta name="author" content="Chris Bradley">
<link rel="stylesheet" type="text/css" href="style.css">
<link rel="icon" type="image/x-icon" href="img/bgeninja.ico">
<meta property="og:url" content="https://chrisbradleyjones.github.io/bgeninja">
<meta property="og:type" content="website">
<meta property="site_name" content="BGENinja">
<meta property="og:title" content="BGENinja">
<meta property="og:description" content="This fly website's got some sick tuts for UPBGE and Range, yo!">
<meta property="og:image" content="https://i.postimg.cc/jSf61kDY/main-bgeninja-img.jpg">
<!-- Twitter Meta Tags -->
<meta name="twitter:card" content="summary_large_image">
<meta name="twitter:site" content="@BGENinja">
<meta name="twitter:title" content="BGENinja">
<meta property="twitter:domain" content="chrisbradleyjones.github.io">
<meta property="twitter:url" content="https://chrisbradleyjones.github.io/bgeninja">
<meta name="twitter:description" content="This fly website's got some sick tuts for UPBGE and Range, yo!">
<meta name="twitter:image" content="https://i.postimg.cc/jSf61kDY/main-bgeninja-img.jpg">
<title>BGENinja - Home</title>
</head>
<body>
<section id="sect-1" id="home">
<button id="toggle-nav">=</button>
<nav id="nav-bar">
<ul>
<li><img src="img/bgeninja.svg" alt="Logo" loading="lazy"></li>
<div>
<li><a href="index.html">Home</a></li>
<li><a href="#courses">Courses</a></li>
<li><a href="brotips.html">BroTips</a></li>
<li><a href="contribute.html">Contribute</a></li>
<li><a href="about.html">About</a></li>
</div>
</ul>
</nav>
<div id="heading">
<h1>BGENinja</h1>
<h3>Open Game Engine Tutorials</h3>
<div class="landing-text">
<!-- need noscript video -->
This website will help you to discover what
<a id="up-txt" href="https://kitsuystudio.itch.io/upbge-026" target="_blank">UPBGE</a>
and
<a id="rng-txt" href="https://rangeengine.tech/" target="_blank">Range Engine</a>
can do.
<img id="img1" loading="eager" src="img/blend_ui.png">
<img id="img2" loading="eager" src="https://docs.blender.org/manual/en/latest/_images/getting-started_about_introduction_screenshot.jpg">
<img id="img3" loading="eager" src="https://www.blender.org/wp-content/uploads/2019/07/blender_render-1280x720.jpg?x12104">
</div>
</div>
</section>
<section id="sect-2">
<h2>Where do I start?</h2>
<div class="recc" id="logic-bricks">
<div class="rec-round">1</div>
<h3>Game Engine basics and Logic Bricks</h3>
<p>Learn the basics and the logic bricks.</p>
<button onclick="goto('/courses/logic-bricks/intro.html')">Learn Basics</button>
<progress value="13" max="15"></progress>
<p class="what-prog">Lessons Available: 13/15</p>
</div>
<div class="recc" id="python">
<div class="rec-round">2</div>
<h3>Python</h3>
<p>You'll learn to do stuff that can be done without logic bricks and have more control over your projects.</p>
<button onclick="goto('/courses/python/intro.html')">Learn Python</button>
<progress value="7" max="15"></progress>
<p class="what-prog">Lessons Available: 7/15</p>
</div>
<!-- <div class="recc" id="glsl">
<div class="rec-round">3</div>
<h3>GLSL</h3>
<p>You'll learn to make shaders!</p>
<button onclick="goto('/courses/glsl/intro.html')">Learn GLSL</button>
</div> -->
<div class="recc" id="tutorials">
<div class="rec-round">3</div>
<h3>Tutorials for game engine</h3>
<p>Game Engine tutorials with project files!</p>
<button onclick="goto('/courses/tutorials/intro.html')">Get Tutorials</button>
<progress value="13" max="15"></progress>
<p class="what-prog">Lessons Available: 22/37</p>
</div>
<div class="recc" id="source-code">
<div class="rec-round">4</div>
<h3>Advanced Stuff</h3>
<p>Game engine source code related stuff.</p>
<button onclick="goto('/courses/advanced/intro.html')">Learn Source Code</button>
<progress value="22" max="37"></progress>
<p class="what-prog">Lessons Available: 2/2</p>
</div>
</section>
<section id="sect-3">
<div>
<h2>What is this all about?</h2>
<p>
Well, this site is about optimizing games.
UPBGE is a game engine forked by its developers from Blender 2.79's game engine
which was discontinued after Blender 2.80+. The engine has two version as
2.0+ which is the Blender's 2.79's branch and 4.0 which is 2.80+'s branch.
After a few years, UPBGE 2.x development was paused/discontinued as 2.5b
and a new project rised up, the <a href="https://rangeengine.tech">Range Engine</a> which is
being actively developed and maintained by its developers!
</p>
<p>
After a few months, UPBGE 2.6 by
<a class="kitsuy" href="https://kitsuystudio.itch.io/">Kitsuy</a> is being developed
seriously with much more bug fixes ending up more like next stable
version of UPBGE 2.5b.
</p>
</div>
</section>
<section id="sect-4">
<h2>Join the game engine's community at Discord</h2>
<div id="join-discord">
<div>
<img src="img/upbge.svg" loading="lazy">
<p><a href="https://discord.gg/B6GPm9eVgh" target="_blank">UPBGE 2.5</a>,
<a href="https://discord.gg/63T6exEShU" target="_blank">2.6+</a></p>
</div>
<div>
<img src="img/range.svg" loading="lazy">
<p><a href="https://discord.gg/SkJmVmsRYU" target="_blank">Range Engine</a></p>
</div>
</div>
</section>
<!-- javascript stuff -->
<script src="code/index.js"></script>
</body>
</html>