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Mark.php
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Mark.php
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<?php
/**
* Hoa
*
*
* @license
*
* New BSD License
*
* Copyright © 2007-2017, Hoa community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the Hoa nor the names of its contributors may be
* used to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS AND CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
namespace Hoa\Bench;
/**
* Class \Hoa\Bench\Mark.
*
* The \Hoa\Bench class contains a collection of \Hoa\Bench\Mark.
* Each mark can be start, pause, stop, reset, or compare to an other mark.
*
* @copyright Copyright © 2007-2017 Hoa community
* @license New BSD License
*/
class Mark
{
/**
* Name of the global mark.
*
* @const string
*/
const GLOBAL_NAME = '__global__';
/**
* Mark ID.
*
* @var string
*/
protected $_id = null;
/**
* Start time.
*
* @var float
*/
protected $start = 0.0;
/**
* Stop time.
*
* @var float
*/
protected $stop = 0.0;
/**
* Addition of pause time.
*
* @var float
*/
protected $pause = 0.0;
/**
* Whether the mark is started.
*
* @var bool
*/
protected $_started = false;
/**
* Whether the mark is in pause.
*
* @var bool
*/
protected $_pause = false;
/**
* Built a mark (and set the ID).
*
* @param string $id The mark ID.
*/
public function __construct($id)
{
$this->setId($id);
return;
}
/**
* Set the mark ID.
*
* @param string $id The mark ID.
* @return string
*/
protected function setId($id)
{
$old = $this->_id;
$this->_id = $id;
return $old;
}
/**
* Get the mark ID.
*
* @return string
*/
public function getId()
{
return $this->_id;
}
/**
* Start the mark.
* A mark can be started if it is in pause, stopped, or if it is the first start.
* Else, an exception will be thrown.
*
* @return \Hoa\Bench\Mark
* @throws \Hoa\Bench\Exception
*/
public function start()
{
if (true === $this->isStarted()) {
if (false === $this->isPause()) {
throw new Exception(
'Cannot start the %s mark, because it is started.',
0,
$this->getId()
);
}
}
if (true === $this->isPause()) {
$this->pause += microtime(true) - $this->stop;
} else {
$this->reset();
$this->start = microtime(true);
}
$this->_started = true;
$this->_pause = false;
return $this;
}
/**
* Stop the mark.
* A mark can be stopped if it is in pause, or started. Else, an exception
* will be thrown (or not, according to the $silent argument).
*
* @param bool $silent If set to true and if the mark is not started,
* no exception will be thrown.
* @return \Hoa\Bench\Mark
* @throws \Hoa\Bench\Exception
*/
public function stop($silent = false)
{
if (false === $this->isStarted()) {
if (false === $silent) {
throw new Exception(
'Cannot stop the %s mark, because it is not started.',
1,
$this->getId()
);
} else {
return $this;
}
}
$this->stop = microtime(true);
$this->_started = false;
$this->_pause = false;
return $this;
}
/**
* Reset the mark.
*
* @return \Hoa\Bench\Mark
*/
public function reset()
{
$this->start = 0.0;
$this->stop = 0.0;
$this->pause = 0.0;
$this->_started = false;
$this->_pause = false;
return $this;
}
/**
* Pause the mark.
* A mark can be in pause if it is started. Else, an exception will be
* thrown (or not, according to the $silent argument).
*
* @param bool $silent If set to true and the mark is not started,
* no exception will be throw. Idem if the mark
* is in pause.
* @return \Hoa\Bench\Mark
* @throws \Hoa\Bench\Exception
*/
public function pause($silent = false)
{
if (false === $this->isStarted()) {
if (false === $silent) {
throw new Exception(
'Cannot stop the %s mark, because it is not started.',
2,
$this->getId()
);
} else {
return $this;
}
}
if (true === $this->isPause()) {
if (false === $silent) {
throw new Exception(
'The %s mark is still in pause. Cannot pause it again.',
3,
$this->getId()
);
} else {
return $this;
}
}
$this->stop = microtime(true);
$this->_pause = true;
return $this;
}
/**
* Get the difference between $stop and $start.
* If the mark is still running (it contains the pause case), the current
* microtime will be used in stay of $stop.
*
* @return float
*/
public function diff()
{
if (false === $this->isStarted() || true === $this->isPause()) {
return $this->stop - $this->start - $this->pause;
}
return microtime(true) - $this->start - $this->pause;
}
/**
* Compare to mark.
* $a op $b : return -1 if $a < $b, 0 if $a == $b, and 1 if $a > $b. We
* compare the difference between $start and $stop, i.e. we call the diff()
* method.
*
* @param \Hoa\Bench\Mark $mark The mark to compare to.
* @return int
*/
public function compareTo(Mark $mark)
{
$a = $this->diff();
$b = $mark->diff();
if ($a < $b) {
return -1;
} elseif ($a == $b) {
return 0;
} else {
return 1;
}
}
/**
* Check if the mark is running.
*
* @deprecated use `isStarted` instead
* @return bool
*/
public function isRunning()
{
return $this->isStarted();
}
/**
* Check if the mark is started.
*
* @return bool
*/
public function isStarted()
{
return $this->_started;
}
/**
* Check if the mark is in pause.
*
* @return bool
*/
public function isPause()
{
return $this->_pause;
}
/**
* Alias of the diff() method, but return a string, not a float.
*
* @return string
*/
public function __toString()
{
return (string) $this->diff();
}
}