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Performance on Google Pixel 8 Pro #1259
Labels
type:support
Support issue
Comments
Performance in .14 seems far better for landmark tracking if that helps. |
Since I'm not sure what you're referring to, could you please clarify a few things?
|
Maybe it's related to #1238 (comment) |
RunningMode.Sync or RunningMode.Async makes little difference in (.15 Pose Tracking) ; |
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Plugin Version or Commit ID
.15
Unity Version
2022.3.34f1
Your Host OS
Windows
Target Platform
Android
Description
Are there recommendations for improving performance on a phone? I'm seeing significant lag on a recent Pixel. Thanks for any advice!
Code to Reproduce the issue
Build and run on an Android phone
Additional Context
No response
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