-
Notifications
You must be signed in to change notification settings - Fork 0
/
Scenario3_FileIO.xaml.cpp
291 lines (240 loc) · 13 KB
/
Scenario3_FileIO.xaml.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
//*********************************************************
//
// Copyright (c) Jeff Kubitz - hot3dx. All rights reserved.
// This code is licensed under the MIT License (MIT).
// THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY
// IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR
// PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT.
//
//*********************************************************
#include "pch.h"
#include "Scenario3_FileIO.xaml.h"
#include "DirectXPage.xaml.h"
using namespace Hot3dxRotoDraw;
using namespace concurrency;
using namespace Platform;
using namespace Windows::Foundation;
using namespace Windows::Foundation::Collections;
using namespace Windows::Storage;
using namespace Windows::Storage::Streams;
using namespace Windows::Storage::Pickers;
using namespace Windows::Storage::Provider;
using namespace Windows::UI::Xaml;
using namespace Windows::UI::Xaml::Controls;
using namespace Windows::UI::Xaml::Controls::Primitives;
using namespace Windows::UI::Xaml::Data;
using namespace Windows::UI::Xaml::Input;
using namespace Windows::UI::Xaml::Media;
using namespace Windows::UI::Xaml::Navigation;
Hot3dxRotoDraw::Scenario3_FileIO::Scenario3_FileIO() : _rootPage(DirectXPage::Current)
{
InitializeComponent();
_rootPage->NotifyUser("Stopped", NotifyType::StatusMessage);
}
Hot3dxRotoDraw::Scenario3_FileIO::~Scenario3_FileIO()
{
}
void Hot3dxRotoDraw::Scenario3_FileIO::New_Button_Click(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
{
}
void Hot3dxRotoDraw::Scenario3_FileIO::Open_Button_Click(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
{
}
IBuffer^ Hot3dxRotoDraw::Scenario3_FileIO::GetBufferFromString(Platform::String^ str)
{
InMemoryRandomAccessStream^ memoryStream = ref new InMemoryRandomAccessStream();
DataWriter^ dataWriter = ref new DataWriter(memoryStream);
dataWriter->WriteString(str);
return dataWriter->DetachBuffer();
}
void Hot3dxRotoDraw::Scenario3_FileIO::Save_Button_Click(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
{
// Clear previous returned file name, if it exists, between iterations of this scenario
//IDC_WELCOME_STATIC->Text = "";//was used as a sample but needs to be changed; A writer function needs to be called with
//the file data to be saved.
FileSavePicker^ savePicker = ref new FileSavePicker();
savePicker->SuggestedStartLocation = PickerLocationId::ComputerFolder;
auto plainTextExtensions1 = ref new Platform::Collections::Vector<String^>();
auto plainTextExtensions2 = ref new Platform::Collections::Vector<String^>();
plainTextExtensions1->Append(".txt");
plainTextExtensions2->Append(".hbin");
savePicker->FileTypeChoices->Insert("Plain Text", plainTextExtensions1);
savePicker->FileTypeChoices->Insert("Hot3dx binary", plainTextExtensions2);
savePicker->SuggestedFileName = "New Document";
create_task(savePicker->PickSaveFileAsync()).then([this](StorageFile^ file)
{
if (file != nullptr)
{
Hot3dxRotoDraw::Scenario3_FileIO^ _this = this;
// Prevent updates to the remote version of the file until we finish making changes and call CompleteUpdatesAsync.
CachedFileManager::DeferUpdates(file);
// write to file
Platform::String^ fileData = _rootPage->GetSceneRenderDrawnObjectSaveText(file->Name, 1);
create_task(FileIO::WriteTextAsync(file, fileData/*file->Name*/)).then([_this, file]()
{
// Let Windows know that we're finished changing the file so the other app can update the remote version of the file.
// Completing updates may require Windows to ask for user input.
create_task(CachedFileManager::CompleteUpdatesAsync(file)).then([_this, file](FileUpdateStatus status)
{
if (status == FileUpdateStatus::Complete)
{
//task.get();
_this->_rootPage->NotifyUser("The following " + file + " " + file->Name + " was saved.", NotifyType::StatusMessage);
}
else
{
_this->_rootPage->NotifyUser("Error writing to file", NotifyType::ErrorMessage);
}
});
});
}
else
{
_rootPage->NotifyUser("There is no model, please draw a model and then save again.", NotifyType::ErrorMessage);
}
});
}
void Hot3dxRotoDraw::Scenario3_FileIO::Save_Material_Button_Click(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
{
// Clear previous returned file name, if it exists, between iterations of this scenario
//IDC_WELCOME_STATIC->Text = "";//was used as a sample but needs to be changed; A writer function needs to be called with
//the file data to be saved.
FileSavePicker^ savePicker = ref new FileSavePicker();
savePicker->SuggestedStartLocation = PickerLocationId::ComputerFolder;
auto plainTextExtensions1 = ref new Platform::Collections::Vector<String^>();
plainTextExtensions1->Append(".mtl");
savePicker->FileTypeChoices->Insert("WaveFront Material File Text", plainTextExtensions1);
savePicker->SuggestedFileName = "ObjNode";
create_task(savePicker->PickSaveFileAsync()).then([this](StorageFile^ file)
{
if (file != nullptr)
{
Hot3dxRotoDraw::Scenario3_FileIO^ _this = this;
// Prevent updates to the remote version of the file until we finish making changes and call CompleteUpdatesAsync.
CachedFileManager::DeferUpdates(file);
// write to file
this->mtlFilename = file;
Platform::String^ sf = file->DisplayName;
Platform::String^ fileData = _rootPage->GetSceneRenderDrawnObjectSaveObj3DandMtl(L"ObjNode", 2, sf, _rootPage->GetTextureImage1NameDXP());
create_task(FileIO::WriteTextAsync(file, fileData/*file->Name*/)).then([_this, file]()
{
// Let Windows know that we're finished changing the file so the other app can update the remote version of the file.
// Completing updates may require Windows to ask for user input.
create_task(CachedFileManager::CompleteUpdatesAsync(file)).then([_this, file](FileUpdateStatus status)
{
if (status == FileUpdateStatus::Complete)
{
//task.get();
_this->_rootPage->NotifyUser("The following " + file->Name + " was saved.", NotifyType::StatusMessage);
}
else
{
_this->_rootPage->NotifyUser("Error writing to file", NotifyType::ErrorMessage);
}
});
});
}
else
{
_rootPage->NotifyUser("There is no model, please draw a model and then save again.", NotifyType::ErrorMessage);
}
});
}
void Hot3dxRotoDraw::Scenario3_FileIO::Save_Obj_Material_Button_Click(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
{
FileSavePicker^ savePicker1 = ref new FileSavePicker();
savePicker1->SuggestedStartLocation = PickerLocationId::ComputerFolder;
auto plainTextExtensions2 = ref new Platform::Collections::Vector<String^>();
plainTextExtensions2->Append(".obj");
savePicker1->FileTypeChoices->Insert("WaveFront OBJ File Text", plainTextExtensions2);
savePicker1->SuggestedFileName = "ObjNode";
create_task(savePicker1->PickSaveFileAsync()).then([this](StorageFile^ file1)
{
if (file1 != nullptr)
{
Hot3dxRotoDraw::Scenario3_FileIO^ _this = this;
// Prevent updates to the remote version of the file until we finish making changes and call CompleteUpdatesAsync.
CachedFileManager::DeferUpdates(file1);
// write to file
Platform::String^ fileData = _rootPage->GetSceneRenderDrawnObjectSaveObj3DFile(_this->mtlFilename->Name, file1->DisplayName, L"Mesh_Default - Lambert");
create_task(FileIO::WriteTextAsync(file1, fileData)).then([_this, file1]()
{
// Let Windows know that we're finished changing the file so the other app can update the remote version of the file.
// Completing updates may require Windows to ask for user input.
create_task(CachedFileManager::CompleteUpdatesAsync(file1)).then([_this, file1](FileUpdateStatus status)
{
if (status == FileUpdateStatus::Complete)
{
//task.get();
_this->_rootPage->NotifyUser("The following " + file1 + " " + file1->Name + " was saved.", NotifyType::StatusMessage);
}
else
{
_this->_rootPage->NotifyUser("Error writing to file", NotifyType::ErrorMessage);
}
});
});
}
else
{
_rootPage->NotifyUser("There is no model, please draw a model and then save again.", NotifyType::ErrorMessage);
}
});
}
void Hot3dxRotoDraw::Scenario3_FileIO::SaveAs_Button_Click(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
{
FileSavePicker^ savePicker = ref new FileSavePicker();
savePicker->SuggestedStartLocation = PickerLocationId::ComputerFolder;
auto plainTextExtensions2 = ref new Platform::Collections::Vector<String^>();
plainTextExtensions2->Append(".hbin");
savePicker->FileTypeChoices->Insert("Hot3dx binary", plainTextExtensions2);
savePicker->SuggestedFileName = "New Document";
create_task(savePicker->PickSaveFileAsync()).then([this](StorageFile^ file)
{
if (file != nullptr)
{
Hot3dxRotoDraw::Scenario3_FileIO^ _this = this;
String^ userContent = _rootPage->GetSceneRenderDrawnObjectSaveText(file->Name, 1);
if (userContent != nullptr && !userContent->IsEmpty())
{
IBuffer^ buffer = GetBufferFromString(userContent);
create_task(FileIO::WriteBufferAsync(file, buffer)).then([_this, file, buffer, userContent](task<void> task)
{
try
{
task.get();
_this->_rootPage->NotifyUser("The following " + buffer->Length.ToString() + " bytes of text were written to '" + file->Name + "':\n" + userContent, NotifyType::StatusMessage);
}
catch (COMException^ ex)
{
_this->_rootPage->NotifyUser("Error writing to file", NotifyType::ErrorMessage);
}
});
}
else
{
_rootPage->NotifyUser("There is no model, please draw a model and then save again.", NotifyType::ErrorMessage);
}
}// eo else if (file->FileType->Data() == L".txt")
});
}
void Hot3dxRotoDraw::Scenario3_FileIO::SaveAll_Button_Click(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
{
}
void Hot3dxRotoDraw::Scenario3_FileIO::Save_Texture_Button_Click(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
{
}
/*
Dispatcher->RunAsync(CoreDispatcherPriority::Normal, ref new DispatchedHandler([msgType, message, this]()
{
ContentDialog1^ dlg = ref new ContentDialog1();
dlg->ContentDialog_SetTitle(msgType);
dlg->ContentDialog_SetTextBlock(message);
Windows::Foundation::IAsyncOperation<ContentDialogResult>^ result =
dlg->ShowAsync();
if (result->GetResults() == ContentDialogResult::Primary) {}
if (result->GetResults() == ContentDialogResult::Secondary) {}
}));
NotifyUser(message, NotifyType::StatusMessage);
*/