- Button Animation - Here a demo creating a circle effect on buttons using godot engine + shaders
- Skeletal - 2D Skeletal Animation Creature Runtime for Godot Engine
- Jigglebones - This is an addon that adds jigglebones to Godot 3.0. If you don't know what that is: jigglebones are bones that jiggle when the skeleton moves. They are used for procedural animation, so you can move only the important parts of the skeleton and the little bits will automatically jiggle with it.
- Godot Animations Document - You can examine the document, which has a very wide range of features in editing and creating animations on Godot's official site.
- Animation Editor - Getting Started (Youtube Tutorial) - Godot version 3.1 animation editor tutorial. A very useful video explaining the workspace and the features of the use of tools in the workspace.
- Animation Player Tutorial - A beginner video made with simplest examples on sprite objects
- Animation Player (Spanish) - It is a video content that explains how you can apply directions and movements to the game in AnimansyonPlayer.
- Run Cycle Using Cutout Animations - Instead of drawing individual frames of an animation, you can draw segments and move them into animations! In this Godot tutorial we will show you how to do this to create a working character animation
- Limitations and Rough Edges (discussion) - Here's a quick discussion on the areas that, need improvement for complex animation