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Copy file name to clipboardExpand all lines: content/ws23/master/m4-gamingforthefuture/process.md
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@@ -14,19 +14,18 @@ We engaged in back-and-forth communication with Rebecca and David to refine the
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{{<sectiontitle="Flow Charts">}}
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Developed flow charts to map out the game walkthrough, providing a structured overview of the user experience and then
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Developed flow charts to map out the game. Then
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we created initial prototypes and designs using Figma to visualize the project.
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{{<sectiontitle="Programming">}}
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We programmed mostly in Unity. Every week we had discussions with David and regular meetings with each other to discuss goals for the upcoming week. We pushed our Code to Gitlab. Where we worked on different branches.
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We programmed mostly in Unity. Every week we had discussions with David and regular meetings with each other to discuss goals for the upcoming week. We pushed our code to Gitlab. Where we worked on different branches.
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{{</section>}}
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{{<sectiontitle="Issue Assignment">}}
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Each team member selected a specific issue to work on based on their skills or preferences.
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{{</section>}}
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{{<sectiontitle="Testing">}}
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We regularly tested the game with both Rebecca and David to gather feedback.
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Used this feedback to make necessary adjustments and improvements.
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We regularly tested the game with both Rebecca and David to gather feedback and used this feedback to make necessary adjustments and improvements.
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In January, we conducted testing sessions with real users from NABU.
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