Skip to content

Latest commit

 

History

History
35 lines (25 loc) · 1.95 KB

README.md

File metadata and controls

35 lines (25 loc) · 1.95 KB

My attempt to port Kade Engine on Android. At first it was for one of my mod but since I tried too hard to figure it out how it all works (yes im dumb) and it works so im just gonna upload to github for archive.

i want this to be compatiple with both windows, html5 and android

Note that this is version 1.5.2 of KE, newer version got more wacky stuff so i cant figure it out yet

Build instruction

follow this lul

when compiling, you can do lime test android with your android phone through usb cable

you can do these below if you wanna make sure that your phone can do this

  • download platform tool
  • extract it to anywhere u want
  • plug in ur android phone via usb
  • in the phone, enable USB Debug mode (probably in the develop options / developer mode in the setting depends on which phone u're using lol)
  • back to computer, open cmd in platform tools directory (or open cmd and type cd "<platform-tools directory folder>")
  • run command adb devices
  • check if there's any phone that recognize (it will list the device code when it got recognize), if it does then you're good to go

or you can do lime test android -emulator to run it on emulator device. (you have to install a device on avd manager on android studio first)

Credits

Friday Night Funkin'

Kade Engine

Most of the code for Android I yoinked from these guys's code (99% of it lol)