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Recog.hpp
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#pragma once
//'''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
// Copyright Hydranix (C) 2016-2023
//
// This class provides basic speech recognition
// using Microsoft's SAPI 5.4
//
//
//
//...................................................................
/////////////////////////////////////////////////////////////////////
// How to use:
//
// 1
// Initialize the recognition index by calling
// initialize(),
// 2
// Activate the recognition by calling start()
// 3
// Speak either the hotword to activate your
// custom commands or speak one of the
// built-in commands.
// (built-in commands only active when listening
// for the hotwrd)
//
/////////////////////////////////////////////////////////////////////
// Built-in Commands
//
// Command:
// "Shutdown Speech Recognition"
//
// Action:
// Immediately stops the recognition
// and exits the process
//
/////////////////////////////////////////////////////////////////////
#include "Command.h"
#include "CommandGroup.h"
#include "Util.h"
#include <windows.h>
#include <sapi.h>
#include <combaseapi.h>
// sphelper.h is broken
// so we ignore this error
#pragma warning (disable:4996)
#include <sphelper.h>
#include <string>
#include <string_view>
#include <sstream>
#include <stdexcept>
#include <vector>
#include <thread>
#include <mutex>
#include <condition_variable>
#include <chrono>
using namespace std::literals::chrono_literals;
#ifdef DEBUG
#include <iostream>
#define DOUT(x) do { std::cerr << x << std::endl; } while(0)
//#define WDOUT(x) do { std::wcerr << x << std::endl; } while(0)
#else
#define DOUT(x)
//#define WDOUT(x)
#endif
namespace HNx
{
inline
void
ErrMsg(std::wstring_view msg = L"Unknown Error")
{
MessageBoxW(nullptr, L"HNx Voice Command Error", std::wstring(msg).c_str(), MB_OK);
};
constexpr auto ENGLISH_LANG_ID {L"language=409"};
constexpr unsigned long long HotwordGramID {1ull};
constexpr unsigned long long BuiltInGramID {2ull};
constexpr unsigned long long CommandsGramID {3ull};
enum class RecoState
{
Unknown, // Uninitialized
Inactive, // Not listening for the hotword
Active, // Listening for the hotword
Listening, // Hotword detected, listening for command
Paused, // Temporary pause
};
class Recog
{
public: // Functions
//========================================//
// Constructor //
//========================================//
// t_hotword [optional] //
// this is the activation command //
//========================================//
Recog(const std::wstring t_hotword = L"computer")
: hotword(t_hotword)
{}
~Recog()
{
CoUninitialize();
}
// sets up the recognizer
bool initialize()
{
HRESULT hr = CoInitialize(nullptr);
if(FAILED(hr))
{
ErrMsg(L"Failed to intialize COM...\n Error: " + std::to_wstring(hr));
return false;
}
// this is our reco interface
hr = spRecogognizer.CoCreateInstance(IID_ISpRecognizer,
nullptr,
CLSCTX_ALL);
if(FAILED(hr))
{
ErrMsg(L"Failed to create InProc Recognizer instance\n Error: " + std::to_wstring(hr));
return false;
}
// this is the interface we use to select input device
hr = spAudioInToken.CoCreateInstance(IID_ISpObjectTokenInit,
nullptr,
CLSCTX_ALL);
if(FAILED(hr))
{
ErrMsg(L"Failed creating object token.\nError: " + std::to_wstring(hr));
return false;
}
// we just want the default input device
hr = SpGetDefaultTokenFromCategoryId(SPCAT_AUDIOIN, &spAudioInToken);
if(FAILED(hr))
{
ErrMsg(L"Failed to get default audio input token.\nError: " + std::to_wstring(hr));
return false;
}
// tell recognizer to use the input device
hr = spRecogognizer->SetInput(spAudioInToken, TRUE);
if(FAILED(hr))
{
ErrMsg(L"Failed setting recognizer audio input token.\nError: " + std::to_wstring(hr));
return false;
}
// shortcut to get the english recognizer token
hr = SpFindBestToken(SPCAT_RECOGNIZERS, ENGLISH_LANG_ID, NULL, &cpRecognizerToken);
if(FAILED(hr))
{
ErrMsg(L"Failed finding best recognizer token.\nError: " + std::to_wstring(hr));
return false;
}
// start
hr = spRecogognizer->SetRecognizer(cpRecognizerToken);
if(FAILED(hr))
{
ErrMsg(L"Failed setting recognizer by token.\nError: " + std::to_wstring(hr));
return false;
}
// create our context for our grammer
hr = spRecogognizer->CreateRecoContext(&sprContext);
if(FAILED(hr))
{
ErrMsg(L"Failed creating recognizer context.\nError: " + std::to_wstring(hr));
return false;
}
hr = sprContext->Pause(0ul);
if(FAILED(hr))
{
ErrMsg(L"Failed pausing the context... \nError: " + std::to_wstring(hr));
return false;
}
//========================================================================
upHotwordGrp = std::make_unique<CommandGroup>(new CommandGroup(sprContext.p, L"Hotword", HotwordGramID));
upHotwordGrp->deactivate();
upBuiltInGrp = std::make_unique<CommandGroup>(new CommandGroup(sprContext.p, L"BuiltIn", BuiltInGramID));
upBuiltInGrp->deactivate();
upUserCmdGrp = std::make_unique<CommandGroup>(new CommandGroup(sprContext.p, L"Commands", CommandsGramID));
upUserCmdGrp->deactivate();
//========================================================================
Command hotwordCmd(hotword, L"**Hotword**");
upHotwordGrp->addCommand(hotwordCmd);
Command builtIn_ExitProgram(L"Shutdown Speech Recognition", L"**BuiltIn**");
upBuiltInGrp->addCommand(builtIn_ExitProgram);
hr = sprContext->SetInterest(SPFEI(SPEI_RECOGNITION), SPFEI(SPEI_RECOGNITION));
initialized = true;
return true;
}
// pauses events queue processing but continues to listen and queue events
// if still_listen is false, will not queue events
// returns pause depth
unsigned
pause()
{
pauseCounter++;
HRESULT hr = sprContext->Pause(0);
if(FAILED(hr))
throw std::runtime_error("Failed to pause context.\nError: " + std::to_string(hr));
if(currentState != RecoState::Paused)
{
lastState = currentState;
}
currentState = RecoState::Paused;
return pauseCounter.load();
}
unsigned
resume()
{
if(pauseCounter.load() > 0)
pauseCounter--;
if(pauseCounter.load() == 0)
{
HRESULT hr = sprContext->Resume(0ul);
if(FAILED(hr))
throw std::runtime_error("Failed to resume paused context.\nError: " + std::to_string(hr));
if(lastState != RecoState::Paused)
{
currentState = lastState;
lastState = RecoState::Paused;
}
}
return pauseCounter.load();
}
void
deactivateRecognition()
{
SPRECOSTATE state;
HRESULT hr = spRecogognizer->GetRecoState(&state);
if(SUCCEEDED(hr))
if(state == SPRST_ACTIVE)
{
upHotwordGrp->deactivate();
upBuiltInGrp->deactivate();
upUserCmdGrp->deactivate();
currentState = RecoState::Inactive;
hr = spRecogognizer->SetRecoState(SPRST_INACTIVE);
}
if(FAILED(hr))
throw std::runtime_error("deactivateRecognition() failed...\nError: " + std::to_string(hr));
}
void
activateRecognition()
{
SPRECOSTATE state;
HRESULT hr = spRecogognizer->GetRecoState(&state);
if(SUCCEEDED(hr))
if(state == SPRST_INACTIVE)
{
upHotwordGrp->activate();
upBuiltInGrp->activate();
upUserCmdGrp->deactivate();
sprContext->Resume(0);
currentState = RecoState::Active;
hr = spRecogognizer->SetRecoState(SPRST_ACTIVE);
}
if(FAILED(hr))
throw std::runtime_error("activateRecognition() failed...\nError: " + std::to_string(hr));
}
void
addCommand(std::wstring_view t_phrase,
std::wstring_view t_exe,
std::wstring_view t_args = L"")
{
if(t_phrase.empty() || t_exe.empty())
return;
upUserCmdGrp->addCommand(Command {t_phrase, t_exe, t_args});
}
void
removeCommandByPhrase(std::wstring_view t_phrase)
{
upUserCmdGrp->removeCommand(t_phrase);
}
private: // Functions
bool execCommand(Command const& cmd)
{
SHELLEXECUTEINFOW shex = {0};
shex.cbSize = sizeof(SHELLEXECUTEINFOW);
shex.nShow = SW_SHOW;
std::wstring exec = cmd.exec();
if(!exec.empty())
{
shex.lpFile = exec.c_str();
std::wstring param = cmd.param();
if(!param.empty())
{
shex.lpParameters = param.c_str();
}
shex.lpVerb = L"open";
return (ShellExecuteExW(&shex) == FALSE);
}
return false;
}
void eventLoop()
{
HRESULT hr = sprContext->SetNotifyWin32Event();
HANDLE hEvent = INVALID_HANDLE_VALUE;
hEvent = sprContext->GetNotifyEventHandle();
if(hEvent == INVALID_HANDLE_VALUE)
throw std::runtime_error("iSPRecoContext::GetNotifyEventHandle returned invalid handle.\nError: " + std::to_string(hr));
SPEVENT spEvent = {0};
ISpRecoResult* sprResult = nullptr;
activateRecognition();
thread_continue = true;
currentState = RecoState::Active;
auto hotword_detect_time = std::chrono::system_clock::now();
while(thread_continue)
{
if(currentState == RecoState::Paused ||
currentState == RecoState::Inactive)
{
}
if(WaitForMultipleObjects(1ul, &hEvent, FALSE, 1000) == WAIT_TIMEOUT)
{
// check for exit signal
if(!thread_continue)
{
break;
}
// we listen for 5 seconds for a command
// before timeing out and going back
// to listening only for builtIn and hotword
if(currentState == RecoState::Listening)
{
auto now = std::chrono::system_clock::now();
if(now - hotword_detect_time >= 5s)
{
upUserCmdGrp->deactivate();
upHotwordGrp->activate();
lastState = currentState;
currentState = RecoState::Active;
}
}
// we timed out so restart loop
continue;
}
std::wstring recognizedPhrase;
hr = sprContext->GetEvents(1ul, &spEvent, nullptr);
if(SUCCEEDED(hr))
sprResult = reinterpret_cast<ISpRecoResult*>(spEvent.lParam);
wchar_t* text = nullptr;
hr = sprResult->GetText(SP_GETWHOLEPHRASE, SP_GETWHOLEPHRASE, FALSE, &text, NULL);
if(SUCCEEDED(hr))
{
recognizedPhrase = std::wstring(text);
if(currentState == RecoState::Active)
if(recognizedPhrase.size() == hotword.size())
if(std::equal(recognizedPhrase.begin(), recognizedPhrase.end(), hotword.begin(), icase_cmp_wchar))
{
lastState = currentState;
upHotwordGrp->deactivate();
upUserCmdGrp->activate();
currentState = RecoState::Listening;
}
}
}
thread_finished = true;
}
private: // Variables
// reference pause
int pause_count {};
// storage for commands
std::vector<Command> vCmd {};
//
CComPtr<ISpRecognizer> spRecogognizer {nullptr};
//
CComPtr<ISpRecoContext> sprContext {nullptr};
//
std::unique_ptr<CommandGroup> upHotwordGrp {nullptr};
std::unique_ptr<CommandGroup> upBuiltInGrp {nullptr};
std::unique_ptr<CommandGroup> upUserCmdGrp {nullptr};
//
CComPtr<ISpObjectToken> cpRecognizerToken {nullptr};
CComPtr<ISpObjectToken> spAudioInToken {nullptr};
// word that activates listening for commands
// prevents unintentional command activations
// which would happen if always listening for
// the user-specified commands
// defaults to "computer"
std::wstring hotword {L"computer"};
bool initialized {false};
bool thread_continue {false};
bool thread_finished {false};
RecoState currentState {RecoState::Unknown};
// for resuming from a Paused state
RecoState lastState {RecoState::Unknown};
std::atomic<unsigned> pauseCounter;
std::mutex exit_wait_mtx {};
std::condition_variable exit_wait_cv {};
};
}