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ReactivePixel

Allows you to quickly and smartly bind you UI components from either UIKit or Texture, using the reactive binding mechanism provided by ReactiveSwift.

🎲 Playground

Jump to the included Playground to get a quick hint of what this framework can do !

  1. Clone this repository.
  2. Install pods with $ pod install
  3. Open ReactivePixel.xcworkspace
  4. Build ReactivePixel-iOS scheme with an iOS Simulator
  5. Open Playground.playground
  6. Run Playground !

🛠 Installation

CocoaPods

If you are using CocoaPods as a dependency manager, add this one line to your Podfile:

pod 'ReactivePixel'

And update your pods with this command:

$ pod install

Manually

To add ReactivePixel to your project manually, download the source code and place it in your project directory.

👋 Contributing

  1. Fork this repository.
  2. Create a feature branch (git checkout -b feature/myFeature)
  3. Commit the changes (git commit -am 'Add my new feature')
  4. Push to the branch (git push origin feature/myFeature)
  5. Create a new Pull Request

✍️ Authors

ReactivePixel was created and is still maintained by José Donor.

👏 Greetings

ReactivePixel was made possible thanks to :

📃 License

ReactivePixel is released under an Apache 2.0 license. See License for more information.