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deploy-commands.js
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deploy-commands.js
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let appData = {
guildID: '1042453384009101483',
clientID: '1052681910071074837'
}
const dotenv = require('dotenv')
const { REST, Routes } = require('discord.js')
const fs = require('node:fs')
dotenv.config()
if (!process.env.TEST) {
appData.clientID = '1042527020317413407'
console.log('Deploying commands in normal mode...')
} else {
console.log('Deploying commands in testing mode...')
}
const { guildID, clientID } = appData
const commands = []
// Grab all the command files from the commands directory you created earlier
const commandFiles = fs.readdirSync('./commands').filter((file) => file.endsWith('.js'))
// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
for (const file of commandFiles) {
const command = require(`./commands/${file}`)
commands.push(command.data.toJSON())
}
const globalCommands = []
const globalCommandFiles = fs.readdirSync('./commands/globals').filter((file) => file.endsWith('.js'))
for (const file of globalCommandFiles) {
const command = require(`./commands/globals/${file}`)
globalCommands.push(command.data.toJSON())
}
// Construct and prepare an instance of the REST module
const rest = new REST({ version: '10' }).setToken(process.env.discordSecret)
// and deploy your commands!
;(async () => {
try {
console.log(`Started refreshing ${commands.length} application (/) commands.`)
// Deploy guild commands
// The put method is used to fully refresh all commands in the guild with the current set
const data = await rest.put(Routes.applicationGuildCommands(clientID, guildID), { body: commands })
console.log(`Successfully reloaded ${data.length} application (/) commands.`)
// Deploy global commands
const globalData = await rest.put(Routes.applicationCommands(clientID), { body: globalCommands })
console.log(`Successfully reloaded ${globalData.length} global (/) commands.`)
} catch (error) {
// And of course, make sure you catch and log any errors!
console.error(error)
}
})()