Skip to content

Simple external CSGO project written in C++. For learning, experimenting, and having fun. No UI/menu included. Debug and release builds available.

License

Notifications You must be signed in to change notification settings

iamtherealcat/CatStrike-CS2

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

12 Commits
 
 
 
 
 
 
 
 

Repository files navigation

Catstrike External

V1.0.1 UPDATE

ADDED BACK FRAMEWORK AND AN IMGUI UI FOR ZERO PROBLEM BUILD

https://github.com/iamtherealcat/CatStrike-CS2/releases/download/cs2source/Source.Code.v1.0.1.rar also on releases is an builded exe for ppl who just want to play

A simple external project for CSGO written in C++. This is my personal project and it's mainly for learning and experimenting with game hacking stuff. Please don't expect super advanced features or a polished product, but it works for me!

Features

  • External memory reading/writing
  • Skinchanger basics
  • Offset/struct database
    • Auto Updating
  • Simple config system
  • No UI/Menu (removed for privacy)
🔽 -- SHOW FULL FEATURE LIST -- 🔽

Aimbot

  • Aimbot (psilent, mouse, angle)
  • Visual aimbot features: FOV circle, aim line, aim dot
  • RCS (Recoil Control System)

Visuals

  • Player ESP
    • Box ESP
    • Player Box Glow
    • Rainbow Box Glow
    • Health Based Box Glow
    • Skeleton
    • Health Bar
    • Player Names
    • Weapon Names
    • Distance
    • Off-Screen Arrows
  • World ESP
    • Smoke ESP
    • Molotov ESP
    • Item Drops
    • Bomb ESP
  • Radar Settings
    • Enable Radar
    • Show Distance
    • Show Bomb
  • ESP Settings
    • Glow Intensity
    • Rainbow Speed

Misc

  • Movement
    • Local Trail
    • Enemy Trail
  • Spectator
    • Spectator List
    • Spectator Names
  • Exploits
    • Night Mode
  • General
    • Team Check
    • Watermark

Preview

grafik

How to Build

  1. Open catstrike-external.sln in Visual Studio 2022 or newer.
  2. Make sure you have the right Windows SDK and C++ toolset (v143).
  3. Build the project (Debug or Release, x64 recommended).
  4. The output will be in the build folder as catstrike.exe.

Info: If you build in Debug mode, you'll get a debug version with debug output, no timer, and without unnecessary stuff like in the Release build.

Notes

  • This is for educational purposes only!
  • You need basic C++ knowledge to understand or modify the code (I'm still learning myself).
  • No ImGui or menu included, only core logic.
  • Offsets might need updating for new CSGO versions.

Credits

  • Some code inspired by open-source CSGO projects on GitHub
  • Thanks to the C++ community for tutorials and help!
  • Auto Update System is used by a user from unknowncheats (really thanks for that, idk the name anymore sry), also the skinload system but haven't used it yet

If you have questions or want to contribute, feel free to open an issue or PR, but please keep it friendly and constructive. :)


Note: This is just a small part of my bigger Catstrike project. There is already software for alt:V, FiveM, Marvel Rivals, Apex, and Fortnite, as well as a website. Maybe I will post more of it in the future!

About

Simple external CSGO project written in C++. For learning, experimenting, and having fun. No UI/menu included. Debug and release builds available.

Topics

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages