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league.h
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league.h
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#ifndef LEAGUE_H
#define LEAGUE_H
#include <QMainWindow>
#include "dialog.h"
#include "fikstur.h"
#include "takim_ekle.h"
#include "takimlar.h"
#include "oyuncu_ekle.h"
#include "oyuncular.h"
#include <takim.h>
#include "vector"
#include "mac.h"
QT_BEGIN_NAMESPACE
namespace Ui { class League; }
QT_END_NAMESPACE
class League : public QMainWindow
{
Q_OBJECT
public:
League(QWidget *parent = nullptr);
~League();
void setAllTeams(vector<Takim>&);
void setAllMatchs(vector<vector<Mac>>&);
private slots:
void on_pushButton_clicked();
void on_pushButton_2_clicked();
void on_pushButton_6_clicked();
void on_pushButton_3_clicked();
void on_pushButton_5_clicked();
void on_pushButton_4_clicked();
private:
Ui::League *ui;
vector<Takim> allTeams;
vector<vector<Mac>> allMatchs;
};
#endif // LEAGUE_H