Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Do all the commands in orders.go actually saved in the .rep ? #51

Closed
captain-majid opened this issue Oct 3, 2023 · 1 comment
Closed

Comments

@captain-majid
Copy link

I've noticed that workers cmds are listed there from line 96 to 107 along with so many orders:

{e("Harvest1"), 0x4f},

But I doubt that all of those are saved in the replay, any clarification of what orders to expect in the generated .json file and what not ?

Also what about this: #50

@icza
Copy link
Owner

icza commented Oct 3, 2023

Not all end up in replays, some or many of these may just be part of network communication. Also some of these may not occur in a network game (e.g. played on Battle.net), but only e.g. in single player or campaign games.

I do not have a full list what to expect. You may check the commands parser what commands are modeled, and you can expect those in the JSON output.

@icza icza closed this as completed Apr 18, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants