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They prevent running. It will be fun to have special flag 'RUN' which will allow running nearby to that terrain without pause :)
[14:58] PowerWyrm: it existed before (option "run past corners") but got removed
[14:59] PowerWyrm: but yeah could be an option -- don't make adjacent features stop running
The text was updated successfully, but these errors were encountered:
If we use such terrains as walls in dungeon.txt:
They prevent running. It will be fun to have special flag 'RUN' which will allow running nearby to that terrain without pause :)
[14:58] PowerWyrm: it existed before (option "run past corners") but got removed
[14:59] PowerWyrm: but yeah could be an option -- don't make adjacent features stop running
The text was updated successfully, but these errors were encountered: