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sos-iir-filter.h
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sos-iir-filter.h
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/*
* ESP32 Second-Order Sections IIR Filter implementation
*
* (c)2019 Ivan Kostoski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef SOS_IIR_FILTER_H
#define SOS_IIR_FILTER_H
#include <stdint.h>
struct SOS_Coefficients {
float b1;
float b2;
float a1;
float a2;
};
struct SOS_Delay_State {
float w0 = 0;
float w1 = 0;
};
extern "C" {
int sos_filter_f32(float *input, float *output, int len, const SOS_Coefficients &coeffs, SOS_Delay_State &w);
}
__asm__ (
//
// ESP32 implementation of IIR Second-Order Section filter
// Assumes a0 and b0 coefficients are one (1.0)
//
// float* a2 = input;
// float* a3 = output;
// int a4 = len;
// float* a5 = coeffs;
// float* a6 = w;
// float a7 = gain;
//
".text \n"
".align 4 \n"
".global sos_filter_f32 \n"
".type sos_filter_f32,@function\n"
"sos_filter_f32: \n"
" entry a1, 16 \n"
" lsi f0, a5, 0 \n" // float f0 = coeffs.b1;
" lsi f1, a5, 4 \n" // float f1 = coeffs.b2;
" lsi f2, a5, 8 \n" // float f2 = coeffs.a1;
" lsi f3, a5, 12 \n" // float f3 = coeffs.a2;
" lsi f4, a6, 0 \n" // float f4 = w[0];
" lsi f5, a6, 4 \n" // float f5 = w[1];
" loopnez a4, 1f \n" // for (; len>0; len--) {
" lsip f6, a2, 4 \n" // float f6 = *input++;
" madd.s f6, f2, f4 \n" // f6 += f2 * f4; // coeffs.a1 * w0
" madd.s f6, f3, f5 \n" // f6 += f3 * f5; // coeffs.a2 * w1
" mov.s f7, f6 \n" // f7 = f6; // b0 assumed 1.0
" madd.s f7, f0, f4 \n" // f7 += f0 * f4; // coeffs.b1 * w0
" madd.s f7, f1, f5 \n" // f7 += f1 * f5; // coeffs.b2 * w1 -> result
" ssip f7, a3, 4 \n" // *output++ = f7;
" mov.s f5, f4 \n" // f5 = f4; // w1 = w0
" mov.s f4, f6 \n" // f4 = f6; // w0 = f6
" 1: \n" // }
" ssi f4, a6, 0 \n" // w[0] = f4;
" ssi f5, a6, 4 \n" // w[1] = f5;
" movi.n a2, 0 \n" // return 0;
" retw.n \n"
);
extern "C" {
float sos_filter_sum_sqr_f32(float *input, float *output, int len, const SOS_Coefficients &coeffs, SOS_Delay_State &w, float gain);
}
__asm__ (
//
// ESP32 implementation of IIR Second-Order section filter with applied gain.
// Assumes a0 and b0 coefficients are one (1.0)
// Returns sum of squares of filtered samples
//
// float* a2 = input;
// float* a3 = output;
// int a4 = len;
// float* a5 = coeffs;
// float* a6 = w;
// float a7 = gain;
//
".text \n"
".align 4 \n"
".global sos_filter_sum_sqr_f32 \n"
".type sos_filter_sum_sqr_f32,@function \n"
"sos_filter_sum_sqr_f32: \n"
" entry a1, 16 \n"
" lsi f0, a5, 0 \n" // float f0 = coeffs.b1;
" lsi f1, a5, 4 \n" // float f1 = coeffs.b2;
" lsi f2, a5, 8 \n" // float f2 = coeffs.a1;
" lsi f3, a5, 12 \n" // float f3 = coeffs.a2;
" lsi f4, a6, 0 \n" // float f4 = w[0];
" lsi f5, a6, 4 \n" // float f5 = w[1];
" wfr f6, a7 \n" // float f6 = gain;
" const.s f10, 0 \n" // float sum_sqr = 0;
" loopnez a4, 1f \n" // for (; len>0; len--) {
" lsip f7, a2, 4 \n" // float f7 = *input++;
" madd.s f7, f2, f4 \n" // f7 += f2 * f4; // coeffs.a1 * w0
" madd.s f7, f3, f5 \n" // f7 += f3 * f5; // coeffs.a2 * w1;
" mov.s f8, f7 \n" // f8 = f7; // b0 assumed 1.0
" madd.s f8, f0, f4 \n" // f8 += f0 * f4; // coeffs.b1 * w0;
" madd.s f8, f1, f5 \n" // f8 += f1 * f5; // coeffs.b2 * w1;
" mul.s f9, f8, f6 \n" // f9 = f8 * f6; // f8 * gain -> result
" ssip f9, a3, 4 \n" // *output++ = f9;
" mov.s f5, f4 \n" // f5 = f4; // w1 = w0
" mov.s f4, f7 \n" // f4 = f7; // w0 = f7;
" madd.s f10, f9, f9 \n" // f10 += f9 * f9; // sum_sqr += f9 * f9;
" 1: \n" // }
" ssi f4, a6, 0 \n" // w[0] = f4;
" ssi f5, a6, 4 \n" // w[1] = f5;
" rfr a2, f10 \n" // return sum_sqr;
" retw.n \n" //
);
/**
* Envelops above asm functions into C++ class
*/
struct SOS_IIR_Filter {
const int num_sos;
const float gain;
SOS_Coefficients* sos = NULL;
SOS_Delay_State* w = NULL;
// Dynamic constructor
SOS_IIR_Filter(size_t num_sos, const float gain, const SOS_Coefficients _sos[] = NULL): num_sos(num_sos), gain(gain) {
if (num_sos > 0) {
sos = new SOS_Coefficients[num_sos];
if ((sos != NULL) && (_sos != NULL)) memcpy(sos, _sos, num_sos * sizeof(SOS_Coefficients));
w = new SOS_Delay_State[num_sos]();
}
};
// Template constructor for const filter declaration
template <size_t Array_Size>
SOS_IIR_Filter(const float gain, const SOS_Coefficients (&sos)[Array_Size]): SOS_IIR_Filter(Array_Size, gain, sos) {};
/**
* Apply defined IIR Filter to input array of floats, write filtered values to output,
* and return sum of squares of all filtered values
*/
inline float filter(float* input, float* output, size_t len) {
if ((num_sos < 1) || (sos == NULL) || (w == NULL)) return 0;
float* source = input;
// Apply all but last Second-Order-Section
for(int i=0; i<(num_sos-1); i++) {
sos_filter_f32(source, output, len, sos[i], w[i]);
source = output;
}
// Apply last SOS with gain and return the sum of squares of all samples
return sos_filter_sum_sqr_f32(source, output, len, sos[num_sos-1], w[num_sos-1], gain);
}
~SOS_IIR_Filter() {
if (w != NULL) delete[] w;
if (sos != NULL) delete[] sos;
}
};
//
// For testing only
//
struct No_IIR_Filter {
const int num_sos = 0;
const float gain = 1.0;
No_IIR_Filter() {};
inline float filter(float* input, float* output, size_t len) {
float sum_sqr = 0;
float s;
for(int i=0; i<len; i++) {
s = input[i];
sum_sqr += s * s;
}
if (input != output) {
for(int i=0; i<len; i++) output[i] = input[i];
}
return sum_sqr;
};
};
No_IIR_Filter None;
#endif // SOS_IIR_FILTER_H