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status.md

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todo

  • why does the illumination order change?
  • parallelise clustering
  • compile clustering
  • find more efficient 3d clustering

problems

  • variable illumination order has to be adjusted manually unless fixed
  • rigid projection demands sets of the same size so some regions are skipped
  • rigid projection does not cover sheering/scaling/etc
  • more efficient 3d clustering
  • affine projection is probably needed anyway for sheering/scaling

done

  • find efficient rigid 3d projection optimisation routine
  • find efficient affine 3d projection optimisation routine
  • simulate rigid transform > rekover rigidly
  • simulate rigid transform > rekover affinely
  • simulate affine transform > rekover affinely
  • simulate affine transform > rekover rigidly (fails)