Replies: 1 comment
-
I don't plan to support any scripting languages just yet. It is easy to widen your scope thinking about new features such as SLs, however it requires careful consideration, design/structural changes to compilation/toolset/build pipelines, as well as bunch of other game framework & performance related quirks. For the time being, it's not on the roadmap, the main development language using Lina will be C++. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
What scripting languages will linaengine support?
If I were to suggest, I would suggest Wren
This is also the scripting language used by LuxeEngine
Beta Was this translation helpful? Give feedback.
All reactions